Rust HeatmapInfrared · players
IR live Players72,381 Servers11,806 Warm3,700 Fresh wipes · 3h114 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–4° · slots

SoundEyes Audio Lab

Offline 197.245.0.146:28015 checked 31d ago

Sp1 · players now 1/ 4
25% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,537
rank
top 61%
31d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 31d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 06:57 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
529 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
349 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
39 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
114 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
125 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on SoundEyes Audio Lab?

Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on SoundEyes Audio Lab?

SoundEyes Audio Lab has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 31 days 14 hours ago.

Player counts

How busy is SoundEyes Audio Lab?

The last time SoundEyes Audio Lab was seen was 31 days 10 hours ago, and it is offline now.

How does SoundEyes Audio Lab rank against other Rust servers?

The top 61% of ranked servers includes SoundEyes Audio Lab, at #14,537 for player hours over the last seven days.

Map and rules

Which map does SoundEyes Audio Lab run?

The game generates the procedural map on SoundEyes Audio Lab.

What are the rules and settings on SoundEyes Audio Lab?

The name SoundEyes Audio Lab does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does SoundEyes Audio Lab run?

Rust network protocol 2633 and build 165217 on Windows is what SoundEyes Audio Lab runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is SoundEyes Audio Lab online, and how reliable is it?

Offline at the moment: SoundEyes Audio Lab was last seen 31 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 27 September 2026.

Where is SoundEyes Audio Lab located?

A region is not published for SoundEyes Audio Lab. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 197.245.0.146:28015.

Tags

Which Rust Heatmap lists and filters include SoundEyes Audio Lab?

Best Rust community servers are the Rust Heatmap lists that SoundEyes Audio Lab fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on SoundEyes Audio Lab mean?

gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): This server has 4 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags SoundEyes Audio Lab publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join SoundEyes Audio Lab?

Enter client.connect 197.245.0.146:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp4
Max players This server has 4 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.