OTCHO
Offline 197.207.103.129:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on OTCHO?
The record of OTCHO's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 5 hours ago.
Player counts
How busy is OTCHO?
Last seen 5 days ago, OTCHO is offline at the moment. A seven-day average of 0 players.
How does OTCHO rank against other Rust servers?
Player hours over seven days put OTCHO at #15,341, in the top 69% of ranked servers. The quad group puts it at #617.
Rules and settings
Which map does OTCHO run?
A procedural map, generated by the game, runs on OTCHO.
What are the rules and settings on OTCHO?
A gather rate is not given in the name OTCHO. A group can have at most 4 players (quad). softcore is the game mode, The lighter mode from Facepunch, where part of your loot is kept. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does OTCHO run?
The build on OTCHO is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is OTCHO online, and how reliable is it?
Last seen 5 days ago, OTCHO is offline right now. 16 of 120 hours up over the last 5 full days, which is 13%. It first appears in Rust Heatmap records on 23 October 2026.
Where is OTCHO located?
Nothing about a region comes from OTCHO. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 197.207.103.129:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include OTCHO?
The Rust Heatmap lists that OTCHO fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad brings it up.
What do the server tags on OTCHO mean?
gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): This server has 50 slots; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags OTCHO publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join OTCHO?
Enter client.connect 197.207.103.129:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.