OTCHO
Offline 197.202.164.173:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on OTCHO?
OTCHO has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 19 hours ago.
Player counts
How busy is OTCHO?
Last seen 2 days 20 hours ago, OTCHO is offline at the moment. A seven-day average of 0 players.
How does OTCHO rank against other Rust servers?
The top 69% of ranked servers includes OTCHO, at #15,341 for player hours over the last seven days. The quad group puts it at #627.
Settings and rules
Which map does OTCHO run?
A procedural map, generated by the game, runs on OTCHO.
What are the rules and settings on OTCHO?
A gather rate is not given in the name OTCHO. 4 players is the maximum group size (quad). softcore is the game mode, The lighter mode from Facepunch, where part of your loot is kept. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does OTCHO run?
Rust network protocol 2635 and build 168909 is the build OTCHO runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is OTCHO online, and how reliable is it?
Offline at the moment: OTCHO was last seen 2 days 20 hours ago. 10 of 72 hours up over the last 3 full days, which is 14%. Rust Heatmap has had it on record since 25 October 2026.
Where is OTCHO located?
No region is published by OTCHO. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 197.202.164.173:28015.
Tags
Which Rust Heatmap lists and filters include OTCHO?
The Rust Heatmap lists that OTCHO fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are easier; mp50 (Max players): The slot count is 50; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join OTCHO?
Enter client.connect 197.202.164.173:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.