OTCHO
Offline 197.200.252.1:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on OTCHO?
OTCHO has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 7 hours ago the server made the world it is on now.
Population
How busy is OTCHO?
Last seen 3 days 7 hours ago, OTCHO is offline at the moment. A seven-day average of 0 players.
How does OTCHO rank against other Rust servers?
Player hours over seven days put OTCHO at #15,426, in the top 69% of ranked servers. The quad group puts it at #630.
Rules and settings
Which map does OTCHO run?
OTCHO runs a procedural map, which the game generates.
What are the rules and settings on OTCHO?
A gather rate is not given in the name OTCHO. 4 players is the maximum group size (quad). softcore is the game mode, A more forgiving Facepunch mode, keeping part of your loot. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does OTCHO run?
Rust network protocol 2635 and build 168909 is the build OTCHO runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is OTCHO online, and how reliable is it?
Offline at the moment: OTCHO was last seen 3 days 7 hours ago. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. Rust Heatmap has had it on record since 25 October 2026.
Where is OTCHO located?
Nothing about a region comes from OTCHO. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 197.200.252.1:28015.
Lists and filters
Which Rust Heatmap lists and filters include OTCHO?
These Rust Heatmap lists include OTCHO: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join OTCHO?
Enter client.connect 197.200.252.1:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.