OTCHO
Offline 197.200.238.74:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, and #626 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on OTCHO?
The record of OTCHO's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 25 days 12 hours ago.
Population
How busy is OTCHO?
Last seen 11 days 12 hours ago, OTCHO is offline at the moment.
How does OTCHO rank against other Rust servers?
The top 70% of ranked servers includes OTCHO, at #15,193 for player hours over the last seven days. The quad group puts it at #626.
Settings and rules
Which map does OTCHO run?
A procedural map, generated by the game, runs on OTCHO.
What are the rules and settings on OTCHO?
No gather rate appears in the name OTCHO. Player groups are capped at 4 (quad). The server runs softcore, A more forgiving Facepunch mode, keeping part of your loot. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does OTCHO run?
The build on OTCHO is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is OTCHO online, and how reliable is it?
OTCHO is down just now; the last sighting was 11 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 16 October 2026.
Where is OTCHO located?
A region is not published for OTCHO. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 197.200.238.74:28015.
Tags
Which Rust Heatmap lists and filters include OTCHO?
Best Rust community servers are the Rust Heatmap lists that OTCHO fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
The game's server browser reads the tags OTCHO publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The slot count is 50; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join OTCHO?
Press F1 in Rust to open the console, then enter client.connect 197.200.238.74:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.