Atlas Benchmark X3D2 (temp)
Offline 195.60.166.62:28020 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Atlas Benchmark X3D2 (temp)?
Its rhythm cannot yet be told: too few of Atlas Benchmark X3D2 (temp)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 13 days 5 hours ago the server made the world it is on now.
Population
How busy is Atlas Benchmark X3D2 (temp)?
Last seen 6 days 9 hours ago, Atlas Benchmark X3D2 (temp) is offline at the moment. The average across the last seven days is 0 players.
How does Atlas Benchmark X3D2 (temp) rank against other Rust servers?
Player hours over seven days put Atlas Benchmark X3D2 (temp) at #15,348, in the top 69% of ranked servers.
Map and rules
Which map does Atlas Benchmark X3D2 (temp) run?
The map on Atlas Benchmark X3D2 (temp) is procedural, size 5,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on Atlas Benchmark X3D2 (temp)?
The name Atlas Benchmark X3D2 (temp) does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Atlas Benchmark X3D2 (temp) run?
The build on Atlas Benchmark X3D2 (temp) is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Atlas Benchmark X3D2 (temp) online, and how reliable is it?
Last seen 6 days 9 hours ago, Atlas Benchmark X3D2 (temp) is offline right now. It was up 0 of 120 hours across the last 5 full days, or 0% of the time. It first appears in Rust Heatmap records on 22 October 2026.
Where is Atlas Benchmark X3D2 (temp) located?
No region is published by Atlas Benchmark X3D2 (temp). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 195.60.166.62:28020.
Tags
Which Rust Heatmap lists and filters include Atlas Benchmark X3D2 (temp)?
Best Rust community servers are the Rust Heatmap lists that Atlas Benchmark X3D2 (temp) fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Atlas Benchmark X3D2 (temp) mean?
These are the tags Atlas Benchmark X3D2 (temp) publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp0 (Max players): Slot count: 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Atlas Benchmark X3D2 (temp)?
Enter client.connect 195.60.166.62:28020 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.