gen-timing-test
Offline 195.213.66.4:28215 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:59 UTC16d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on gen-timing-test?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on gen-timing-test?
The record of gen-timing-test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 16 days 7 hours ago the server made the world it is on now.
Player counts
How busy is gen-timing-test?
gen-timing-test went quiet 16 days 6 hours ago and is offline right now.
How does gen-timing-test rank against other Rust servers?
The top 71% of ranked servers includes gen-timing-test, at #15,441 for player hours over the last seven days.
Rules and settings
Which map does gen-timing-test run?
A procedural map, generated by the game, runs on gen-timing-test.
What are the rules and settings on gen-timing-test?
The name gen-timing-test does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does gen-timing-test run?
The build on gen-timing-test is Rust network protocol 2634 and build 167584, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is gen-timing-test online, and how reliable is it?
gen-timing-test is down just now; the last sighting was 16 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 12 October 2026.
Where is gen-timing-test located?
Nothing about a region comes from gen-timing-test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 195.213.66.4:28215 is its address.
Tags
Which Rust Heatmap lists and filters include gen-timing-test?
Best Rust community servers are the Rust Heatmap lists that gen-timing-test fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on gen-timing-test mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): This build is 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags gen-timing-test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join gen-timing-test?
To join by console, open it with F1 in Rust and enter client.connect 195.213.66.4:28215. Or press Launch Rust on this page, which connects you through Steam.