Rust HeatmapInfrared · players
IR live Players32,508 Servers11,637 Warm2,805 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

WeelRust DEV | Test Server

Online 195.209.211.18:28015 checked 7m ago

duo moddedoxide
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 05:00flare: a wipe in that hourThu 03:00
0
7-day average
peak 3
#4,805
rank
top 22%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 7m ago

Li2Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Li3Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 22% of all ranked servers, and #250 of the duo servers (top 60%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10
EU · duo · weekly · 27 on average
2 / 100
0 / 100
23 / 200
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10
EU · duo · monthly · 8 on average
4 / 550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10
EU · duo · weekly · 5 on average
1 / 100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10
EU · duo · monthly · 5 on average
0 / 550

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on WeelRust DEV | Test Server?

WeelRust DEV | Test Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 10 days 14 hours ago.

Population

How busy is WeelRust DEV | Test Server?

Of 5 slots on WeelRust DEV | Test Server, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 3. Its busiest point in the last 48 hours was 15:00 UTC, averaging 2 players.

How does WeelRust DEV | Test Server rank against other Rust servers?

The top 22% of ranked servers includes WeelRust DEV | Test Server, at #4,805 for player hours over the last seven days. The duo group puts it at #250.

Settings and rules

Which map does WeelRust DEV | Test Server run?

WeelRust DEV | Test Server runs a procedural map of size 3,000 with seed 12345, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on WeelRust DEV | Test Server?

No gather rate appears in the name WeelRust DEV | Test Server. 2 players is the maximum group size (duo). survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does WeelRust DEV | Test Server run?

The build on WeelRust DEV | Test Server is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is WeelRust DEV | Test Server online, and how reliable is it?

Right now WeelRust DEV | Test Server shows as online. The uptime it reports puts the last restart at about 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 18 October 2026.

Where is WeelRust DEV | Test Server located?

No region is published by WeelRust DEV | Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 195.209.211.18:28015 is its address.

Does WeelRust DEV | Test Server run smoothly?

It averaged 105 server fps over the last 48 hours, with a low of 72. Entities peaked at 47,071, counting buildings, deployables and all the rest of the world. Memory use reached 2,857 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include WeelRust DEV | Test Server?

These Rust Heatmap lists include WeelRust DEV | Test Server: Rust servers with a group limit of 2 and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

What do the server tags on WeelRust DEV | Test Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts2 (Group limit): Teams cap at 2; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags WeelRust DEV | Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join WeelRust DEV | Test Server?

Press F1 in Rust to open the console, then enter client.connect 195.209.211.18:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players The slot count is 5.
ts2
Group limit Teams cap at 2.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.