Rust HeatmapInfrared · players
IR live Players100,165 Servers11,854 Warm3,872 Fresh wipes · 3h533 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

[MADMAPPERS] Test Xacku

Offline 195.18.27.81:35555 checked 6d ago

biweekly wipes moddedoxidepve
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,269
rank
top 68%
15d ago
last wipe
biweekly schedule
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

13.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 6

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
12d 1h
Tue 10 Nov, 21:17 UTC
26d 1h
Tue 24 Nov, 21:17 UTC
34d 22h
Thu 3 Dec, 19:00 UTC
FW
40d 1h
Tue 8 Dec, 21:17 UTC

The first 48 hours of its last wipes

Tue 13 OctSat 19 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:17 UTC15d ago 1 – running 0
Sat 19 Sep, 14:19 UTC40d ago 1 halved by day 6 24.3 days 1
Wed 16 Sep, 20:45 UTC42d ago 4 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
200 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 244 on average
305 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
59 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
27 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
55 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 46 on average
42 / 250

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [MADMAPPERS] Test Xacku?

Its recent wipes drew an average peak of 2 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 6 it was below half in the wipes that did not hold.

What is the wipe schedule on [MADMAPPERS] Test Xacku?

Its tag guides the prediction because [MADMAPPERS] Test Xacku's wipe record is too thin to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 15 days 22 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.

Player counts

How busy is [MADMAPPERS] Test Xacku?

The last time [MADMAPPERS] Test Xacku was seen was 6 days 13 hours ago, and it is offline now. A seven-day average of 0 players.

How does [MADMAPPERS] Test Xacku rank against other Rust servers?

Player hours over seven days put [MADMAPPERS] Test Xacku at #15,269, in the top 68% of ranked servers.

Settings and rules

Which map does [MADMAPPERS] Test Xacku run?

A procedural map of size 4,500 with seed 16092026, generated by the game, runs on [MADMAPPERS] Test Xacku. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on [MADMAPPERS] Test Xacku?

A gather rate is not given in the name [MADMAPPERS] Test Xacku. The group limit is 8 players, which is the game's default. The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [MADMAPPERS] Test Xacku run?

The build on [MADMAPPERS] Test Xacku is Rust network protocol 2634 and build 166494, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is [MADMAPPERS] Test Xacku online, and how reliable is it?

[MADMAPPERS] Test Xacku is down just now; the last sighting was 6 days 13 hours ago. 31 of 168 hours up over the last 7 full days, which is 18%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [MADMAPPERS] Test Xacku located?

No region is published by [MADMAPPERS] Test Xacku. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 195.18.27.81:35555.

Lists and filters

Which Rust Heatmap lists and filters include [MADMAPPERS] Test Xacku?

These Rust Heatmap lists include [MADMAPPERS] Test Xacku: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on [MADMAPPERS] Test Xacku mean?

These are the tags [MADMAPPERS] Test Xacku publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [MADMAPPERS] Test Xacku?

To join by console, open it with F1 in Rust and enter client.connect 195.18.27.81:35555. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at http://uncharted.gamestores.ru.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,^b,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players This server has 5 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166494
Build This build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.