[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events
Online 195.18.27.81:35553 checked 3h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:24 UTC13d ago | 12° | – | running | 4 |
| Thu 1 Oct, 18:20 UTC FW27d ago | 7° | held half | 13.9 days | 2 |
| Thu 17 Sep, 15:15 UTC41d ago | 14° | halved by day 11 | 14.1 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
The average peak across its recent wipes is 11 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 11.
What is the wipe schedule on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
The wipe rhythm on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is every 4 weeks on Thursday at 15:24 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 13 days 4 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.
Population
How busy is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events currently has 4 of its 150 slots filled. A seven-day average of 2 players, with a peak of 8. Its busiest point in the last 48 hours was 18:00 UTC, averaging 7 players.
How does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events rank against other Rust servers?
Ranked #2,154 on seven-day player hours, [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is in the top 10% of all ranked servers.
Map and rules
Which map does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events run?
[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events runs a procedural map of size 4,500 with seed 877712140, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
1x gather is what [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events advertises in its name. Groups can contain up to 8 players, the default in the game. The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events run?
Rust network protocol 2635 and build 168909 is the build [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events online, and how reliable is it?
The server is up at the moment: [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is online. Its reported uptime dates the last restart to about 14 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events located?
A region is not published for [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 195.18.27.81:35553 is its address.
Does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events run smoothly?
The last 48 hours brought an average of 179 server fps and a floor of 25. Buildings, deployables and the rest of the world came to as much as 122,557 entities. The highest memory use was 4,857 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
The Rust Heatmap lists that [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events fits are: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.
What do the server tags on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events mean?
gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): This server has 150 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
Press F1 in Rust to open the console, then enter client.connect 195.18.27.81:35553. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. http://uncharted.gamestores.app is where its website is.
