Rust HeatmapInfrared · players
IR live Players96,005 Servers11,867 Warm3,901 Fresh wipes · 3h390 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

[PVE-Ru] Kambala Game Fist | RPG | Raidable Bases

Online 195.18.27.76:35300 checked 15m ago

biweekly wipes moddedoxidepve
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 17:00flare: a wipe in that hourThu 14:00
1
7-day average
peak 4
#3,951
rank
top 18%
13d ago
last wipe
biweekly schedule
11h
next wipe
Fri 30 Oct, 03:23 UTC
UTC checked 15m ago

Li2Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 03:23 UTC, in 11h. Its biweekly schedule tag · low confidence

13.9 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

11h
Fri 30 Oct, 03:23 UTC
7d 2h
Thu 5 Nov, 19:00 UTC
FW
14d 11h
Fri 13 Nov, 03:23 UTC
28d 11h
Fri 27 Nov, 03:23 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
42d 11h
Fri 11 Dec, 03:23 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:23 UTC13d ago 3 – running 0
Fri 2 Oct, 06:01 UTC27d ago 4 halved by day 6 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
290 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
78 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 27 on average
24 / 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
EU · groups of 10+ · biweekly · 26 on average
24 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 26 on average
16 / 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 23 on average
52 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

Its recent wipes drew an average peak of 4 players. 12 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 6.

What is the wipe schedule on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

Its tag guides the prediction because [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases's wipe record is too thin to confirm the schedule. Due on Friday 30 October at 03:23 UTC: the next wipe. The world it runs now dates from 13 days 12 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

The current population of [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases is 0, against 200 slots. Averaged over the past week: 1 players, peaking at 4. Its busiest point in the last 48 hours was 15:00 UTC, averaging 2 players.

How does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases rank against other Rust servers?

Ranked #3,951 on seven-day player hours, [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases is in the top 18% of all ranked servers.

Settings and rules

Which map does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases run?

[PVE-Ru] Kambala Game Fist | RPG | Raidable Bases runs a procedural map of size 4,250 with seed 583924171, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

The name [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases does not specify a gather rate. A maximum of 10 players is allowed per group. pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases run?

Rust network protocol 2635 and build 168909 on Windows is what [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases online, and how reliable is it?

Online now: [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases. The uptime it reports puts the last restart at about 11 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases located?

The name of [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases points to Europe, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. 195.18.27.76:35300 is its address.

Does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases run smoothly?

It averaged 126 server fps over the last 48 hours, with a low of 78. Entities peaked at 101,660, counting buildings, deployables and all the rest of the world. At its peak it held 3,106 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

The Rust Heatmap lists that [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases mean?

These are the tags [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): The slot count is 200; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

To join by console, open it with F1 in Rust and enter client.connect 195.18.27.76:35300. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp200
Max players The slot count is 200.
ts10
Group limit A team holds no more than 10.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.