Rust HeatmapInfrared · players
IR live Players52,970 Servers11,690 Warm3,210 Fresh wipes · 3h138 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

RA TEST

Offline 195.18.27.46:35500 checked 39m ago

weekly wipes vanillamoddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 10:00flare: a wipe in that hourThu 08:00
0
7-day average
peak 3
#5,968
rank
top 27%
1d ago
last wipe
weekly schedule
5d 11h
next wipe
Tue 3 Nov, 21:51 UTC
UTC checked 39m ago

Li2Players

AveragePeakWipe
0123410:0019:0004:0013:0023:0008:00Wiped Tue 27 Oct, 21:51 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
01020304010:0019:0004:0013:0023:0008:00Wiped Tue 27 Oct, 21:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep9 Oct15 Oct22 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 21:51 UTC, in 5d 11h. Its weekly schedule tag · low confidence

5.2 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 3

Coming wipes

5d 11h
Tue 3 Nov, 21:51 UTC
7d 9h
Thu 5 Nov, 19:00 UTC
FW
12d 11h
Tue 10 Nov, 21:51 UTC
19d 11h
Tue 17 Nov, 21:51 UTC
26d 11h
Tue 24 Nov, 21:51 UTC
33d 11h
Tue 1 Dec, 21:51 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
40d 11h
Tue 8 Dec, 21:51 UTC

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:51 UTC1d ago – – running 0
Sat 24 Oct, 18:02 UTC4d ago 1 halved by day 1 3.2 days 0
Mon 19 Oct, 12:46 UTC9d ago – – 5.2 days 0
Thu 15 Oct, 19:27 UTC13d ago 1 held half 3.7 days 0
Wed 7 Oct, 13:15 UTC21d ago 4 halved by day 3 8.3 days 0
Fri 18 Sep, 12:44 UTC40d ago 7+4 queue halved by day 3 19 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
5 / 100
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 26 on average
7 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 25 on average
33 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RA TEST?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 5 hours in. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. By day 3 it was below half in the wipes that did not hold.

What is the wipe schedule on RA TEST?

Too few wipes are recorded on RA TEST to confirm its schedule; the tag is what the prediction follows. Due on Tuesday 3 November at 21:51 UTC: the next wipe. The world in play now was made 36 hours ago. Its tags carry a weekly wipe schedule.

Player counts

How busy is RA TEST?

The last time RA TEST was seen was 39 minutes ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 3. Look at 14:00 UTC for the last 48 hours: that hour averaged 3 players.

How does RA TEST rank against other Rust servers?

Ranked #5,968 on seven-day player hours, RA TEST is in the top 27% of all ranked servers.

Map and rules

Which map does RA TEST run?

A procedural map of size 3,250 with seed 1384870952, generated by the game, runs on RA TEST. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on RA TEST?

The name RA TEST does not specify a gather rate. A maximum of 16 players is allowed per group. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does RA TEST run?

The build on RA TEST is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is RA TEST online, and how reliable is it?

Offline at the moment: RA TEST was last seen 39 minutes ago. The uptime it reports puts the last restart at about 28 hours ago. It was up 106 of 168 hours across the last 7 full days, or 63% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is RA TEST located?

No region is published by RA TEST. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 195.18.27.46:35500.

Does RA TEST run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 29. Buildings, deployables and the rest of the world came to as much as 98,790 entities. The highest memory use was 2,914 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include RA TEST?

Rust tutorial servers and Modded Rust servers, by live population are the Rust Heatmap lists that RA TEST fits. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do the server tags on RA TEST mean?

These are the tags RA TEST publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The slot count is 100; ts16 (Group limit): A team holds no more than 16; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): New players have Facepunch's tutorial to start with; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; modded (Modded): The game is changed by settings or plugins, so it sits under Modded; oxidation (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RA TEST?

Press F1 in Rust to open the console, then enter client.connect 195.18.27.46:35500. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://rustaria.tech/ is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,^t,gmvanilla,cs168909,ts16,^o^z,oxidation,modded

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The slot count is 100.
ts16
Group limit A team holds no more than 16.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^t
Tutorial on New players have Facepunch's tutorial to start with.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.
modded
Modded The game is changed by settings or plugins, so it sits under Modded.

Other

oxidation
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.