#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...
Online 195.18.27.20:35000 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 41 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:58 UTC FW25d ago | 15° | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
Its recent wipes drew an average peak of 15 players. 41 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
Once a month, with the force wipe, #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 25 days 18 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
The current population of #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... is 5, against 500 slots. A seven-day average of 4 players, with a peak of 13. Its busiest point in the last 48 hours was 17:00 UTC, averaging 8 players.
How does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... rank against other Rust servers?
Player hours over seven days put #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... at #1,597, in the top 7% of ranked servers.
Settings and rules
Which map does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... run?
A procedural map of size 4,500 with seed 101042635, generated by the game, runs on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |.... You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
According to its name, #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... has a 3x gather rate. Groups can contain up to 8 players, the default in the game. The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... run?
The build on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... online, and how reliable is it?
Right now #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... shows as online. About 10 hours ago is when it last restarted, by its own uptime figure. It was up 162 of 168 hours across the last 7 full days, or 96% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... located?
Nothing about a region comes from #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |.... Rust Heatmap shows the location a server states. It does not look up the machine's location. 195.18.27.20:35000 is its address.
Does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... run smoothly?
Average server fps over the last 48 hours was 56; it never dropped below 4. The world held as many as 223,267 entities, buildings and deployables included. The highest memory use was 7,605 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
The Rust Heatmap lists that #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... fits are: 3x Rust servers, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
What do the server tags on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... mean?
These are the tags #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
A devilrust.ru hostname is published by #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |..., as it is by 1 other server we track, which points to the same operator.
Connect
How do I join #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
Enter client.connect 195.18.27.20:35000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
