CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS
Online EU 195.18.27.204:35010 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 12:40 UTC, in 20h. Every Friday at 12:40 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:40 UTC6d ago | 4° | – | running | 0 |
| Fri 16 Oct, 12:40 UTC13d ago | 3° | halved by day 2 | 7 days | 0 |
| Fri 9 Oct, 12:41 UTC20d ago | 6° | halved by day 3 | 7 days | 2 |
| Thu 1 Oct, 18:20 UTC FW27d ago | 7° | halved by day 3 | 7.8 days | 1 |
| Fri 25 Sep, 12:41 UTC34d ago | 8° | halved by day 5 | 6.2 days | 0 |
| Fri 18 Sep, 12:41 UTC41d ago | 11° | halved by day 3 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
The average peak across its recent wipes is 4 players. 4 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
Wipes on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS follow this rhythm: every Friday at 12:40 UTC. Friday 30 October at 12:40 UTC is when its next wipe is due. The world it runs now dates from 6 days 3 hours ago.
Population
How busy is CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
The current population of CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS is 3, against 50 slots. A seven-day average of 1 players, with a peak of 4. Look at 07:00 UTC for the last 48 hours: that hour averaged 1 players.
How does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS rank against other Rust servers?
On player hours over the last seven days, CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS is #3,785 globally (top 17%) and #1,391 in Europe.
Map and rules
Which map does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS run?
CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS runs a procedural map of size 3,500 with seed 22522179, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS's name indicates a gather rate of 10x. A maximum of 100 players is allowed per group. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS run?
Rust network protocol 2635 and build 168909 is the build CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS online, and how reliable is it?
Online now: CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS. About 10 hours ago is when it last restarted, by its own uptime figure. It was up 164 of 168 hours across the last 7 full days, or 98% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS located?
In Europe, CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 195.18.27.204:35010.
Does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS run smoothly?
Average server fps over the last 48 hours was 30; it never dropped below 30. Entities peaked at 68,843, counting buildings, deployables and all the rest of the world. At its peak it held 2,867 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
The Rust Heatmap lists that CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS fits are: 10x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.
What do the server tags on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS mean?
These are the tags CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts100 (Group limit): The team limit is 100; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
3 other servers we track publish a cgle.org hostname too, so one operator most likely runs them all with CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS.
How to join
How do I join CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
Enter client.connect 195.18.27.204:35010 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://shop.cgle.org/ is where its website is.
