Rust HeatmapInfrared · players
IR live Players43,200 Servers11,655 Warm2,897 Fresh wipes · 3h105 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–200° · slots

Evolution PvE [RaidBases, Skills, Event, Quest] NEW

Online 195.18.27.126:35200 checked 7m ago

biweekly wipes moddedoxidepve
Sp1 · players now 1/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 8°
Wed 04:00flare: a wipe in that hourFri 02:00
3
7-day average
peak 11
#1,830
rank
top 8%
14d ago
last wipe
biweekly schedule
2d 10h
next wipe
Sun 1 Nov, 14:21 UTC
UTC checked 7m ago

Li2Players

AveragePeak
0246804:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Li3Server performance

05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct18 Oct24 Oct30 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 14:21 UTC, in 2d 10h. Its biweekly schedule tag · low confidence

29.9 days
usual gap
between real wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 12

Coming wipes

2d 10h
Sun 1 Nov, 14:21 UTC
6d 15h
Thu 5 Nov, 19:00 UTC
FW
16d 10h
Sun 15 Nov, 14:21 UTC
30d 10h
Sun 29 Nov, 14:21 UTC
34d 15h
Thu 3 Dec, 19:00 UTC
FW
44d 10h
Sun 13 Dec, 14:21 UTC

The first 48 hours of its last wipes

Sun 18 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:21 UTC11d ago 13 – running 0
Fri 18 Sep, 15:48 UTC41d ago 7 halved by day 12 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 245 on average
256 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
71 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 102 on average
87 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
35 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
7 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 44 on average
49 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

At their busiest, its recent wipes averaged 10 players. 5 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 12 it was below half in the wipes that did not hold.

What is the wipe schedule on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Too few wipes are recorded on Evolution PvE [RaidBases, Skills, Event, Quest] NEW to confirm its schedule; the tag is what the prediction follows. Sunday 1 November at 14:21 UTC is when its next wipe is due. The world it runs now dates from 14 days 10 hours ago. The tags declare one wipe every two weeks.

Population

How busy is Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

The current population of Evolution PvE [RaidBases, Skills, Event, Quest] NEW is 1, against 200 slots. A seven-day average of 3 players, with a peak of 11. Look at 16:00 UTC for the last 48 hours: that hour averaged 7 players.

How does Evolution PvE [RaidBases, Skills, Event, Quest] NEW rank against other Rust servers?

Ranked #1,830 on seven-day player hours, Evolution PvE [RaidBases, Skills, Event, Quest] NEW is in the top 8% of all ranked servers.

Map and rules

Which map does Evolution PvE [RaidBases, Skills, Event, Quest] NEW run?

The map on Evolution PvE [RaidBases, Skills, Event, Quest] NEW is procedural, size 3,500 with seed 121315421, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

No gather rate appears in the name Evolution PvE [RaidBases, Skills, Event, Quest] NEW. A maximum of 16 players is allowed per group. roleplay is the game mode, jobs, towns and rules for roleplay. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Evolution PvE [RaidBases, Skills, Event, Quest] NEW run?

The build on Evolution PvE [RaidBases, Skills, Event, Quest] NEW is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Evolution PvE [RaidBases, Skills, Event, Quest] NEW online, and how reliable is it?

The server is up at the moment: Evolution PvE [RaidBases, Skills, Event, Quest] NEW is online. The uptime it reports puts the last restart at about 5 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Evolution PvE [RaidBases, Skills, Event, Quest] NEW located?

A region is not published for Evolution PvE [RaidBases, Skills, Event, Quest] NEW. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 195.18.27.126:35200.

Does Evolution PvE [RaidBases, Skills, Event, Quest] NEW run smoothly?

It averaged 93 server fps over the last 48 hours, with a low of 11. Entities peaked at 120,133, counting buildings, deployables and all the rest of the world. At its peak it held 3,502 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

The Rust Heatmap lists that Evolution PvE [RaidBases, Skills, Event, Quest] NEW fits are: Rust roleplay servers, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.

What do the server tags on Evolution PvE [RaidBases, Skills, Event, Quest] NEW mean?

gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): This server has 200 slots; ts16 (Group limit): A team holds no more than 16; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^r (Roleplay): A server for roleplay; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Evolution PvE [RaidBases, Skills, Event, Quest] NEW publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

To join by console, open it with F1 in Rust and enter client.connect 195.18.27.126:35200. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://evolutionrust.gamestores.app/.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players This server has 200 slots.
ts16
Group limit A team holds no more than 16.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.