[EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits
Online EU 195.154.155.72:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:02 UTC7d ago | 6° | – | running | 1 |
| Fri 9 Oct, 09:38 UTC20d ago | 4° | halved by day 2 | 12.9 days | 1 |
| Wed 7 Oct, 10:21 UTC22d ago | 4° | – | 2 days | 2 |
| Thu 1 Oct, 17:52 UTC FW27d ago | 7° | held half | 5.7 days | 0 |
| Mon 28 Sep, 07:34 UTC31d ago | 5° | halved by day 2 | 3.4 days | 0 |
| Tue 22 Sep, 08:56 UTC37d ago | 4° | held half | 5.9 days | 3 |
| Sat 12 Sep, 12:00 UTC47d ago | 12° | halved by day 4 | 9.9 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits?
At their busiest, its recent wipes averaged 5 players. 3 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 50% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits?
A single monthly wipe, the force wipe, is all [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 7 days 6 hours ago. Its tags state a wipe each month.
Player counts
How busy is [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits?
[EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits currently has 0 of its 100 slots filled. A seven-day average of 0 players, with a peak of 6. Its busiest point in the last 48 hours was 15:00 UTC, averaging 0 players.
How does [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits rank against other Rust servers?
Top 20% of ranked servers and #1,562 in Europe: that is [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits at #4,371 for player hours over seven days.
Rules and settings
Which map does [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits run?
A procedural map of size 3,500 with seed 1337, generated by the game, runs on [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Wild Rust Reborn.
What are the rules and settings on [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits?
[EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits's name indicates a gather rate of 2x. 8 players is the default group size, and that is the limit here. The server runs pve, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits run?
Rust network protocol 2635 and build 168909 is the build [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits online, and how reliable is it?
Right now [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits shows as online. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits located?
In Europe, [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 195.154.155.72:28015 is its address.
Does [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits run smoothly?
Average server fps over the last 48 hours was 127; it never dropped below 94. The world held as many as 80,465 entities, buildings and deployables included. The highest memory use was 3,179 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits?
The Rust Heatmap lists that [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits fits are: 2x Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits mean?
gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): Europe is where the server browser puts it are the tags [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [EU|FR] WildRust PvE | x2 | Home | Quêtes | XP | Kits?
Press F1 in Rust to open the console, then enter client.connect 195.154.155.72:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://wildrust.fr.
