[RU] KEY Main SERVER
Offline 195.110.6.11:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Friday 30 October, 21:52 UTC, in 1d 16h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [RU] KEY Main SERVER?
An estimate from weekly: 7 days after its last wipe gives [RU] KEY Main SERVER's next wipe. Due on Friday 30 October at 21:52 UTC: the next wipe. The world in play now was made 54 days 7 hours ago. Its tags carry a weekly wipe schedule.
Population
How busy is [RU] KEY Main SERVER?
[RU] KEY Main SERVER went quiet 26 days 8 hours ago and is offline right now.
How does [RU] KEY Main SERVER rank against other Rust servers?
The top 70% of ranked servers includes [RU] KEY Main SERVER, at #15,948 for player hours over the last seven days.
Settings and rules
Which map does [RU] KEY Main SERVER run?
The map on [RU] KEY Main SERVER is procedural, size 3,500 with seed 12345, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [RU] KEY Main SERVER?
No gather rate appears in the name [RU] KEY Main SERVER. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [RU] KEY Main SERVER run?
Rust network protocol 2633 and build 163207 is the build [RU] KEY Main SERVER runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is [RU] KEY Main SERVER online, and how reliable is it?
Offline at the moment: [RU] KEY Main SERVER was last seen 26 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is [RU] KEY Main SERVER located?
No region tag comes from [RU] KEY Main SERVER, but its name points to Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 195.110.6.11:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include [RU] KEY Main SERVER?
The Rust Heatmap lists that [RU] KEY Main SERVER fits are: Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on [RU] KEY Main SERVER mean?
gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163207 (Build): The game build here is 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form are the tags [RU] KEY Main SERVER publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join [RU] KEY Main SERVER?
To join by console, open it with F1 in Rust and enter client.connect 195.110.6.11:28015. Or press Launch Rust on this page, which connects you through Steam.