Rust HeatmapInfrared · players
IR live Players102,807 Servers11,892 Warm3,961 Fresh wipes · 3h356 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Server hosted by Physgun.com

Online NA · uk1 194.69.160.15:28099 checked 13m ago

vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 19:00flare: a wipe in that hourThu 16:00
0
7-day average
peak 2
#4,754
rank
top 21% · #809 in NA
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 13m ago

Li2Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 03:07 UTC12d ago 3 – running 0
Mon 12 Oct, 22:30 UTC16d ago 2 held half 4.2 days 0
Fri 2 Oct, 06:10 UTC27d ago 5 halved by day 3 10.7 days 0
Thu 1 Oct, 15:51 UTC28d ago 1 – 0.6 days 0
Sun 27 Sep, 14:33 UTC32d ago 1 halved by day 1 4.1 days 0
Sat 26 Sep, 20:53 UTC32d ago 2 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 43 on average
26 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 29 on average
20 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
8 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
7 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
5 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
3 / 90

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Server hosted by Physgun.com?

At their busiest, its recent wipes averaged 3 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 33% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on Server hosted by Physgun.com?

Wipes come at irregular times on Server hosted by Physgun.com, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 15 hours ago.

Population

How busy is Server hosted by Physgun.com?

The current population of Server hosted by Physgun.com is 0, against 100 slots. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

How does Server hosted by Physgun.com rank against other Rust servers?

Top 21% of ranked servers and #809 in North America: that is Server hosted by Physgun.com at #4,754 for player hours over seven days.

Rules and settings

Which map does Server hosted by Physgun.com run?

A procedural map of size 1,500 with seed 1337, generated by the game, runs on Server hosted by Physgun.com. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.

What are the rules and settings on Server hosted by Physgun.com?

No gather rate appears in the name Server hosted by Physgun.com. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Server hosted by Physgun.com run?

Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Server hosted by Physgun.com online, and how reliable is it?

The server is up at the moment: Server hosted by Physgun.com is online. About 21 hours ago is when it last restarted, by its own uptime figure. It was up 164 of 168 hours across the last 7 full days, or 98% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Server hosted by Physgun.com located?

Its region code is uk1, and Server hosted by Physgun.com lists itself in North America with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 194.69.160.15:28099 is its address.

Does Server hosted by Physgun.com run smoothly?

The last 48 hours brought an average of 60 server fps and a floor of 60. The world held as many as 504 entities, buildings and deployables included. At its peak it held 1,599 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Server hosted by Physgun.com?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Server hosted by Physgun.com fits. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Server hosted by Physgun.com mean?

The game's server browser reads the tags Server hosted by Physgun.com publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): The server browser lists it under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Server hosted by Physgun.com?

To join by console, open it with F1 in Rust and enter client.connect 194.69.160.15:28099. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$ruk1
Region code Region code: uk1.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.