Server hosted by Physgun.com
Offline NA · uk1 194.69.160.15:28079 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Server hosted by Physgun.com?
Its rhythm cannot yet be told: too few of Server hosted by Physgun.com's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 54 days 15 hours ago the server made the world it is on now.
Population
How busy is Server hosted by Physgun.com?
Last seen 44 days 17 hours ago, Server hosted by Physgun.com is offline at the moment.
How does Server hosted by Physgun.com rank against other Rust servers?
On player hours over the last seven days, Server hosted by Physgun.com is #15,025 globally (top –) and #1,568 in North America.
Settings and rules
Which map does Server hosted by Physgun.com run?
The game generates the procedural map on Server hosted by Physgun.com.
What are the rules and settings on Server hosted by Physgun.com?
No gather rate appears in the name Server hosted by Physgun.com. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Server hosted by Physgun.com run?
Rust network protocol 2633 and build 163794 on Linux is what Server hosted by Physgun.com runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Server hosted by Physgun.com online, and how reliable is it?
Last seen 44 days 17 hours ago, Server hosted by Physgun.com is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Server hosted by Physgun.com located?
The NA tag places Server hosted by Physgun.com in North America, and uk1 is its region code. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 194.69.160.15:28079.
Tags
Which Rust Heatmap lists and filters include Server hosted by Physgun.com?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Server hosted by Physgun.com fits. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Server hosted by Physgun.com mean?
These are the tags Server hosted by Physgun.com publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp3 (Max players): Slot count: 3; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $ruk1 (Region code): The region code for this server is uk1; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Server hosted by Physgun.com?
Enter client.connect 194.69.160.15:28079 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.