[EU] Enardo - Development Server Test
Online 194.69.160.140:25000 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:52 UTC2d ago | 1° | – | running | 0 |
| Mon 26 Oct, 13:21 UTC3d ago | 1° | – | 0.6 days | 0 |
| Wed 21 Oct, 16:00 UTC8d ago | 2° | halved by day 2 | 4.9 days | 0 |
| Tue 20 Oct, 23:05 UTC8d ago | 2° | – | 0.7 days | 0 |
| Sat 17 Oct, 20:05 UTC12d ago | 1° | held half | 3.1 days | 0 |
| Sun 11 Oct, 14:17 UTC18d ago | 2° | halved by day 1 | 6.2 days | 0 |
| Sat 10 Oct, 20:22 UTC19d ago | 2° | – | 0.7 days | 0 |
| Sat 10 Oct, 14:03 UTC19d ago | 2° | – | 0.3 days | 0 |
| Fri 2 Oct, 06:01 UTC27d ago | 1° | halved by day 1 | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU] Enardo - Development Server Test?
The average peak across its recent wipes is 1 players. 13 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 33% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.5.
What is the wipe schedule on [EU] Enardo - Development Server Test?
There is no next wipe to predict on [EU] Enardo - Development Server Test, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 2 days 15 hours ago.
Player counts
How busy is [EU] Enardo - Development Server Test?
The current population of [EU] Enardo - Development Server Test is 0, against 100 slots. Averaged over the past week: 0 players, peaking at 1. Look at 00:00 UTC for the last 48 hours: that hour averaged 0 players.
How does [EU] Enardo - Development Server Test rank against other Rust servers?
Player hours over seven days put [EU] Enardo - Development Server Test at #10,523, in the top 47% of ranked servers.
Map and rules
Which map does [EU] Enardo - Development Server Test run?
The map on [EU] Enardo - Development Server Test is procedural, size 2,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Enardo.gg Maps.
What are the rules and settings on [EU] Enardo - Development Server Test?
The name [EU] Enardo - Development Server Test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does [EU] Enardo - Development Server Test run?
Rust network protocol 2635 and build 168909 is the build [EU] Enardo - Development Server Test runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU] Enardo - Development Server Test online, and how reliable is it?
Online now: [EU] Enardo - Development Server Test. The uptime it reports puts the last restart at about 12 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is [EU] Enardo - Development Server Test located?
No region tag comes from [EU] Enardo - Development Server Test, but its name points to Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 194.69.160.140:25000.
Does [EU] Enardo - Development Server Test run smoothly?
It averaged 30 server fps over the last 48 hours, with a low of 30. Buildings, deployables and the rest of the world came to as much as 32,084 entities. The highest memory use was 2,331 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [EU] Enardo - Development Server Test?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [EU] Enardo - Development Server Test fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.
What do the server tags on [EU] Enardo - Development Server Test mean?
The game's server browser reads the tags [EU] Enardo - Development Server Test publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [EU] Enardo - Development Server Test?
Press F1 in Rust to open the console, then enter client.connect 194.69.160.140:25000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://enardo.gg/ is where its website is.
