Grafters x10 /Cars/Helis/Tp/Qs/Home
Online 194.50.234.178:28231 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW27d ago | 2° | – | running | 0 |
| Thu 17 Sep, 20:07 UTC41d ago | 1° | halved by day 2 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Grafters x10 /Cars/Helis/Tp/Qs/Home?
Its recent wipes drew an average peak of 2 players. 13 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on Grafters x10 /Cars/Helis/Tp/Qs/Home?
The record of Grafters x10 /Cars/Helis/Tp/Qs/Home's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 14 hours ago.
Player counts
How busy is Grafters x10 /Cars/Helis/Tp/Qs/Home?
Grafters x10 /Cars/Helis/Tp/Qs/Home currently has 0 of its 50 slots filled. Averaged over the past week: 0 players.
How does Grafters x10 /Cars/Helis/Tp/Qs/Home rank against other Rust servers?
Ranked #15,338 on seven-day player hours, Grafters x10 /Cars/Helis/Tp/Qs/Home is in the top 69% of all ranked servers.
Map and rules
Which map does Grafters x10 /Cars/Helis/Tp/Qs/Home run?
The map on Grafters x10 /Cars/Helis/Tp/Qs/Home is procedural, size 3,750 with seed 994185260, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Grafters x10 /Cars/Helis/Tp/Qs/Home?
10x gather is what Grafters x10 /Cars/Helis/Tp/Qs/Home advertises in its name. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Grafters x10 /Cars/Helis/Tp/Qs/Home run?
Rust network protocol 2634 and build 166494 on Windows is what Grafters x10 /Cars/Helis/Tp/Qs/Home runs. To join, your game must match the protocol; Steam handles the update.
Is Grafters x10 /Cars/Helis/Tp/Qs/Home online, and how reliable is it?
Online now: Grafters x10 /Cars/Helis/Tp/Qs/Home. About 24 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Grafters x10 /Cars/Helis/Tp/Qs/Home located?
A region is not published for Grafters x10 /Cars/Helis/Tp/Qs/Home. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 194.50.234.178:28231 is its address.
Does Grafters x10 /Cars/Helis/Tp/Qs/Home run smoothly?
It averaged 102 server fps over the last 48 hours, with a low of 81. Buildings, deployables and the rest of the world came to as much as 79,271 entities. The highest memory use was 2,479 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Grafters x10 /Cars/Helis/Tp/Qs/Home?
10x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that Grafters x10 /Cars/Helis/Tp/Qs/Home fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x brings it up.
What do the server tags on Grafters x10 /Cars/Helis/Tp/Qs/Home mean?
The game's server browser reads the tags Grafters x10 /Cars/Helis/Tp/Qs/Home publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): This build is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Grafters x10 /Cars/Helis/Tp/Qs/Home?
Enter client.connect 194.50.234.178:28231 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.