Rust HeatmapInfrared · players
IR live Players72,000 Servers11,814 Warm3,646 Fresh wipes · 3h206 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

RFL Test Server

Offline 194.50.234.143:28015 checked 15d ago

monthly wipes moddedoxidepve
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,590
rank
top 68%
15d ago
last wipe
monthly schedule
7d 5h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct14 Oct17 Oct20 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

14 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 5h
Thu 5 Nov, 19:00 UTC
FW
12d 9h
Tue 10 Nov, 22:53 UTC
26d 9h
Tue 24 Nov, 22:53 UTC
35d 5h
Thu 3 Dec, 19:00 UTC
FW
40d 9h
Tue 8 Dec, 22:53 UTC

The first 48 hours of its last wipes

Tue 13 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:53 UTC15d ago 1 – running 0
Tue 29 Sep, 22:50 UTC29d ago 2 halved by day 1 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
26 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
29 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
16 / 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
40 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
59 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
9 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RFL Test Server?

Its recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on RFL Test Server?

Wipes on RFL Test Server follow this rhythm: every other Tuesday at 22:53 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 15 days 14 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Population

How busy is RFL Test Server?

RFL Test Server went quiet 15 days 14 hours ago and is offline right now.

How does RFL Test Server rank against other Rust servers?

The top 68% of ranked servers includes RFL Test Server, at #14,590 for player hours over the last seven days.

Rules and settings

Which map does RFL Test Server run?

RFL Test Server runs a procedural map of size 4,500 with seed 9889632, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RFL Test Server?

The name RFL Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does RFL Test Server run?

Rust network protocol 2634 and build 167781 is the build RFL Test Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is RFL Test Server online, and how reliable is it?

Offline at the moment: RFL Test Server was last seen 15 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 29 September 2026.

Where is RFL Test Server located?

Nothing about a region comes from RFL Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 194.50.234.143:28015.

Tags

Which Rust Heatmap lists and filters include RFL Test Server?

The Rust Heatmap lists that RFL Test Server fits are: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on RFL Test Server mean?

The game's server browser reads the tags RFL Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RFL Test Server?

Enter client.connect 194.50.234.143:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://shop.rflservers.com/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.