My test SERVER
Offline 194.50.170.87:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My test SERVER?
The record of My test SERVER's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 15 days 8 hours ago the server made the world it is on now.
Player counts
How busy is My test SERVER?
Last seen 5 days 21 hours ago, My test SERVER is offline at the moment. A seven-day average of 0 players.
How does My test SERVER rank against other Rust servers?
The top 69% of ranked servers includes My test SERVER, at #15,452 for player hours over the last seven days.
Map and rules
Which map does My test SERVER run?
A procedural map, generated by the game, runs on My test SERVER.
What are the rules and settings on My test SERVER?
No gather rate appears in the name My test SERVER. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My test SERVER run?
The build on My test SERVER is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is My test SERVER online, and how reliable is it?
My test SERVER is down just now; the last sighting was 5 days 21 hours ago. 0 of 120 hours up over the last 5 full days, which is 0%. It first appears in Rust Heatmap records on 22 October 2026.
Where is My test SERVER located?
No region is published by My test SERVER. Rust Heatmap shows the location a server states. It does not look up the machine's location. 194.50.170.87:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include My test SERVER?
Best Rust community servers are the Rust Heatmap lists that My test SERVER fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My test SERVER mean?
The game's server browser reads the tags My test SERVER publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join My test SERVER?
To join by console, open it with F1 in Rust and enter client.connect 194.50.170.87:28015. Or press Launch Rust on this page, which connects you through Steam.