Rust HeatmapInfrared · players
IR live Players53,611 Servers11,695 Warm3,212 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Server_210_DevBlog

Offline 194.48.218.124:28015 checked 13d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,600
rank
top 68%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:05 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
361 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
336 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
32 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
175 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Server_210_DevBlog?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Server_210_DevBlog?

The record of Server_210_DevBlog's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 13 days 18 hours ago the server made the world it is on now.

Population

How busy is Server_210_DevBlog?

The last time Server_210_DevBlog was seen was 13 days 18 hours ago, and it is offline now.

How does Server_210_DevBlog rank against other Rust servers?

The top 68% of ranked servers includes Server_210_DevBlog, at #14,600 for player hours over the last seven days.

Map and rules

Which map does Server_210_DevBlog run?

A procedural map, generated by the game, runs on Server_210_DevBlog.

What are the rules and settings on Server_210_DevBlog?

A gather rate is not given in the name Server_210_DevBlog. The group limit is not published. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does Server_210_DevBlog run?

The build on Server_210_DevBlog is Rust network protocol 2153, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Server_210_DevBlog online, and how reliable is it?

Offline at the moment: Server_210_DevBlog was last seen 13 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 14 October 2026.

Where is Server_210_DevBlog located?

No region is published by Server_210_DevBlog. Rust Heatmap shows the location a server states. It does not look up the machine's location. 194.48.218.124:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Server_210_DevBlog?

These Rust Heatmap lists include Server_210_DevBlog: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

What do the server tags on Server_210_DevBlog mean?

mp10 (Max players): Slot count: 10; v2153 (Protocol): To join, run the same version: game protocol 2153; h29248c67 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags Server_210_DevBlog publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Server_210_DevBlog?

Enter client.connect 194.48.218.124:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,v2153,h29248c67,stok

Game

mp10
Max players Slot count: 10.
v2153
Protocol To join, run the same version: game protocol 2153.

Other

h29248c67
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.