Rust HeatmapInfrared · players
IR live Players65,278 Servers11,749 Warm3,453 Fresh wipes · 3h195 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Local Test Server

Offline 194.187.155.5:28015 checked 43d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,258
rank
no region published
49d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 43d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
486 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
401 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
52 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
44 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
161 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Local Test Server?

Local Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 49 days 12 hours ago the server made the world it is on now.

Player counts

How busy is Local Test Server?

The last time Local Test Server was seen was 43 days 19 hours ago, and it is offline now.

How does Local Test Server rank against other Rust servers?

Player hours over seven days put Local Test Server at #13,258, in the top – of ranked servers.

Rules and settings

Which map does Local Test Server run?

Local Test Server runs a procedural map, which the game generates.

What are the rules and settings on Local Test Server?

A gather rate is not given in the name Local Test Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Local Test Server run?

The build on Local Test Server is Rust network protocol 2633 and build 163493, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Local Test Server online, and how reliable is it?

Last seen 43 days 19 hours ago, Local Test Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 15 September 2026.

Where is Local Test Server located?

No region is published by Local Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 194.187.155.5:28015.

Lists and filters

Which Rust Heatmap lists and filters include Local Test Server?

The Rust Heatmap lists that Local Test Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Test Server mean?

The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163493 (Build): The game build here is 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Local Test Server?

Press F1 in Rust to open the console, then enter client.connect 194.187.155.5:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163493
Build The game build here is 163493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.