[EU] Rival Test Server
Offline 194.163.238.86:28015 checked 21h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 13:06 UTC23d ago | 3° | – | running | 0 |
| Fri 2 Oct, 14:57 UTC26d ago | 1° | – | 3.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU] Rival Test Server?
Its recent wipes drew an average peak of 2 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [EU] Rival Test Server?
Its rhythm cannot yet be told: too few of [EU] Rival Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 23 days 1 hours ago.
Player counts
How busy is [EU] Rival Test Server?
The last time [EU] Rival Test Server was seen was 21 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 2. Look at 16:00 UTC for the last 48 hours: that hour averaged 2 players.
How does [EU] Rival Test Server rank against other Rust servers?
Player hours over seven days put [EU] Rival Test Server at #6,113, in the top 27% of ranked servers.
Settings and rules
What are the rules and settings on [EU] Rival Test Server?
The name [EU] Rival Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does [EU] Rival Test Server run?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Rival Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU] Rival Test Server online, and how reliable is it?
Offline at the moment: [EU] Rival Test Server was last seen 21 hours ago. 119 of 168 hours up over the last 7 full days, which is 71%. The first record of it on Rust Heatmap is 30 September 2026.
Where is [EU] Rival Test Server located?
The name of [EU] Rival Test Server points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 194.163.238.86:28015.
Lists and filters
Which Rust Heatmap lists and filters include [EU] Rival Test Server?
The Rust Heatmap lists that [EU] Rival Test Server fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on [EU] Rival Test Server mean?
These are the tags [EU] Rival Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [EU] Rival Test Server?
Press F1 in Rust to open the console, then enter client.connect 194.163.238.86:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.