Rust HeatmapInfrared · players
IR live Players103,740 Servers11,898 Warm4,020 Fresh wipes · 3h413 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

Offline 194.147.90.139:28015 checked 21h ago

moddedcarbonpve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 19:00flare: a wipe in that hourWed 21:00
5
7-day average
peak 15
#1,538
rank
top 7%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 21h ago

Li2Players

AveragePeak
0123419:0000:0005:0010:0015:0021:00

Hourly average and peak, UTC.

Li3Server performance

025507510019:0000:0005:0010:0015:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 18 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 18:13 UTC42d ago 14 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
183 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 244 on average
311 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 108 on average
68 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
39 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 55 on average
52 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
83 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

The average peak across its recent wipes is 14 players. 18 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

The record of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 2 days 8 hours ago.

Player counts

How busy is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP went quiet 21 hours ago and is offline right now. A seven-day average of 5 players, with a peak of 15.

How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP rank against other Rust servers?

The top 7% of ranked servers includes HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, at #1,538 for player hours over the last seven days.

Rules and settings

Which map does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

The name HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP does not specify a gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run?

The build on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP online, and how reliable is it?

Last seen 21 hours ago, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is offline right now. About 37 hours ago is when it last restarted, by its own uptime figure. 159 of 168 hours up over the last 7 full days, which is 95%. Rust Heatmap has had it on record since 13 September 2026.

Where is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP located?

No region is published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 194.147.90.139:28015 is its address.

Does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run smoothly?

Average server fps over the last 48 hours was 70; it never dropped below 56. The world held as many as 209,880 entities, buildings and deployables included. At its peak it held 5,007 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

These Rust Heatmap lists include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Press F1 in Rust to open the console, then enter client.connect 194.147.90.139:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.