FlailingNinja's Server
Offline 194.0.117.14:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:45 UTC25d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on FlailingNinja's Server?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on FlailingNinja's Server?
FlailingNinja's Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 7 hours ago the server made the world it is on now.
Population
How busy is FlailingNinja's Server?
Last seen 5 days 22 hours ago, FlailingNinja's Server is offline at the moment. Averaged over the past week: 1 players, peaking at 1.
How does FlailingNinja's Server rank against other Rust servers?
The top 49% of ranked servers includes FlailingNinja's Server, at #10,956 for player hours over the last seven days.
Rules and settings
Which map does FlailingNinja's Server run?
A procedural map, generated by the game, runs on FlailingNinja's Server.
What are the rules and settings on FlailingNinja's Server?
A gather rate is not given in the name FlailingNinja's Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does FlailingNinja's Server run?
The build on FlailingNinja's Server is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is FlailingNinja's Server online, and how reliable is it?
FlailingNinja's Server is down just now; the last sighting was 5 days 22 hours ago. 3 of 168 hours up over the last 7 full days, which is 2%. The first record of it on Rust Heatmap is 14 September 2026.
Where is FlailingNinja's Server located?
Nothing about a region comes from FlailingNinja's Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 194.0.117.14:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include FlailingNinja's Server?
The Rust Heatmap lists that FlailingNinja's Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on FlailingNinja's Server mean?
The game's server browser reads the tags FlailingNinja's Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join FlailingNinja's Server?
Press F1 in Rust to open the console, then enter client.connect 194.0.117.14:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.