Rust HeatmapInfrared · players
IR live Players103,803 Servers11,888 Warm3,995 Fresh wipes · 3h419 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

LuffyRust Test Server - Whitelisted

Online NA 193.57.8.24:28015 checked 11m ago

moddedoxide
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 19:00flare: a wipe in that hourThu 17:00
0
7-day average
peak 3
#6,042
rank
top 27% · #983 in NA
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 11m ago

Li2Players

AveragePeak
00.250.50.75119:0001:0000:0005:0011:0017:00

Hourly average and peak, UTC.

Li3Server performance

02040608019:0001:0000:0005:0011:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctThu 15 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:51 UTC3d ago 3 – running 0
Thu 15 Oct, 10:36 UTC14d ago 1 halved by day 1 11.2 days 0
Thu 15 Oct, 00:21 UTC14d ago 1 – 0.4 days 0
Wed 14 Oct, 10:29 UTC15d ago 1 – 0.6 days 0
Tue 13 Oct, 02:55 UTC16d ago 4 – 1.3 days 2
Sun 11 Oct, 18:30 UTC18d ago 4 – 1.4 days 0
Tue 6 Oct, 04:47 UTC23d ago 1 halved by day 1 5.6 days 1
Sat 3 Oct, 21:40 UTC25d ago 1 held half 2.3 days 0
Thu 1 Oct, 19:35 UTC FW27d ago 1 held half 2.1 days 1
Thu 1 Oct, 00:56 UTC28d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 43 on average
24 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 29 on average
21 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
7 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
8 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
6 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
4 / 90

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on LuffyRust Test Server - Whitelisted?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on LuffyRust Test Server - Whitelisted?

Wipes come at irregular times on LuffyRust Test Server - Whitelisted, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 3 days 2 hours ago.

Player counts

How busy is LuffyRust Test Server - Whitelisted?

The current count for LuffyRust Test Server - Whitelisted is 0 players. A seven-day average of 0 players, with a peak of 3. Look at 02:00 UTC for the last 48 hours: that hour averaged 1 players.

How does LuffyRust Test Server - Whitelisted rank against other Rust servers?

Top 27% of ranked servers and #983 in North America: that is LuffyRust Test Server - Whitelisted at #6,042 for player hours over seven days.

Settings and rules

Which map does LuffyRust Test Server - Whitelisted run?

A procedural map of size 4,250 with seed 1234, generated by the game, runs on LuffyRust Test Server - Whitelisted. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called discord.gg/luffynetwork.

What are the rules and settings on LuffyRust Test Server - Whitelisted?

The name LuffyRust Test Server - Whitelisted does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does LuffyRust Test Server - Whitelisted run?

Rust network protocol 2635 and build 168909 is the build LuffyRust Test Server - Whitelisted runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is LuffyRust Test Server - Whitelisted online, and how reliable is it?

Online now: LuffyRust Test Server - Whitelisted. The uptime it reports puts the last restart at about 5 hours ago. 142 of 168 hours up over the last 7 full days, which is 85%. The first record of it on Rust Heatmap is 13 September 2026.

Where is LuffyRust Test Server - Whitelisted located?

In North America, LuffyRust Test Server - Whitelisted lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 193.57.8.24:28015.

Does LuffyRust Test Server - Whitelisted run smoothly?

It averaged 59 server fps over the last 48 hours, with a low of 56. Buildings, deployables and the rest of the world came to as much as 102,440 entities. Memory use reached 4,512 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include LuffyRust Test Server - Whitelisted?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that LuffyRust Test Server - Whitelisted fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on LuffyRust Test Server - Whitelisted mean?

gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): This server has 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; modded (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it are the tags LuffyRust Test Server - Whitelisted publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs LuffyRust Test Server - Whitelisted?

5 other servers we track publish a luffyrust.com hostname too, so one operator most likely runs them all with LuffyRust Test Server - Whitelisted.

How to join

How do I join LuffyRust Test Server - Whitelisted?

Enter client.connect 193.57.8.24:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://www.luffyrust.com is where its website is.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players This server has 0 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.
modded
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.