Recoil
Offline 193.34.62.58:28015 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Recoil?
The record of Recoil's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 55 days 2 hours ago.
Player counts
How busy is Recoil?
Last seen 35 days 11 hours ago, Recoil is offline at the moment.
How does Recoil rank against other Rust servers?
The top 59% of ranked servers includes Recoil, at #13,209 for player hours over the last seven days.
Map and rules
Which map does Recoil run?
Recoil runs a procedural map, which the game generates.
What are the rules and settings on Recoil?
The name Recoil does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does Recoil run?
Rust network protocol 2633 and build 162929 is the build Recoil runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Recoil online, and how reliable is it?
Last seen 35 days 11 hours ago, Recoil is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Recoil located?
A region is not published for Recoil. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 193.34.62.58:28015.
Lists and filters
Which Rust Heatmap lists and filters include Recoil?
These Rust Heatmap lists include Recoil: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Recoil mean?
These are the tags Recoil publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs162929 (Build): Build 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Recoil?
To join by console, open it with F1 in Rust and enter client.connect 193.34.62.58:28015. Or press Launch Rust on this page, which connects you through Steam.