Rust HeatmapInfrared · players
IR live Players37,934 Servers11,623 Warm2,921 Fresh wipes · 3h81 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Dead Company | 10X | PVP | ZOMBIES | LOW POP

Online 193.238.237.79:28015 checked 11m ago

10x moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak 2
#9,729
rank
top 44%
27d ago
last wipe
no schedule published
7d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 11h
Thu 5 Nov, 19:00 UTC
FW
35d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 349 on average
163 / 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 180 on average
128 / 200
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 179 on average
148 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 153 on average
19 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
32 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 67 on average
65 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 20 hours in.

What is the wipe schedule on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

The only wipe on Dead Company | 10X | PVP | ZOMBIES | LOW POP is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 27 days 13 hours ago.

Player counts

How busy is Dead Company | 10X | PVP | ZOMBIES | LOW POP?

Of 50 slots on Dead Company | 10X | PVP | ZOMBIES | LOW POP, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2.

How does Dead Company | 10X | PVP | ZOMBIES | LOW POP rank against other Rust servers?

The top 44% of ranked servers includes Dead Company | 10X | PVP | ZOMBIES | LOW POP, at #9,729 for player hours over the last seven days.

Settings and rules

Which map does Dead Company | 10X | PVP | ZOMBIES | LOW POP run?

A procedural map of size 4,500 with seed 2017964852, generated by the game, runs on Dead Company | 10X | PVP | ZOMBIES | LOW POP. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

According to its name, Dead Company | 10X | PVP | ZOMBIES | LOW POP has a 10x gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Dead Company | 10X | PVP | ZOMBIES | LOW POP run?

The build on Dead Company | 10X | PVP | ZOMBIES | LOW POP is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Dead Company | 10X | PVP | ZOMBIES | LOW POP online, and how reliable is it?

The server is up at the moment: Dead Company | 10X | PVP | ZOMBIES | LOW POP is online. Its reported uptime dates the last restart to about 24 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Dead Company | 10X | PVP | ZOMBIES | LOW POP located?

No region is published by Dead Company | 10X | PVP | ZOMBIES | LOW POP. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 193.238.237.79:28015 is its address.

Does Dead Company | 10X | PVP | ZOMBIES | LOW POP run smoothly?

The last 48 hours brought an average of 33 server fps and a floor of 16. The world held as many as 124,367 entities, buildings and deployables included. The highest memory use was 3,921 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Dead Company | 10X | PVP | ZOMBIES | LOW POP?

These Rust Heatmap lists include Dead Company | 10X | PVP | ZOMBIES | LOW POP: Rust servers with zombies in the name, 10x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x brings it up.

What do the server tags on Dead Company | 10X | PVP | ZOMBIES | LOW POP mean?

The game's server browser reads the tags Dead Company | 10X | PVP | ZOMBIES | LOW POP publishes: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Dead Company | 10X | PVP | ZOMBIES | LOW POP?

To join by console, open it with F1 in Rust and enter client.connect 193.238.237.79:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://dead-company.eu/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.