Rust HeatmapInfrared · players
IR live Players71,182 Servers11,803 Warm3,639 Fresh wipes · 3h205 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

[WILDCORE] EU 2X | VANILLA+ | WEEKLY

Offline 193.200.229.25:28507 checked 32d ago

2x
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,286
rank
top 61%
32d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 32d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
EU · no group limit · 2x · 70 on average
61 / 100
[EU] Stevious 2x Main | Vanilla | 29.10
EU · no group limit · 2x · 55 on average
46 / 100
Rustinity — EU | 2x Monthly | Vanilla+ | No BP Wipes
EU · groups of 8+ · 2x · 3 on average
0 / 16
[UA/EU]Ukraine x2 - Main
EU · groups of 8+ · 2x · weekly · 1 on average
3 / 200
AshRaiders X2 | UNLIMITED | Vanilla | ACTIVE | GROWING
EU · groups of 8+ · 2x · monthly · 1 on average
0 / 200
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 828 on average
815 / 900

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

Its rhythm cannot yet be told: too few of [WILDCORE] EU 2X | VANILLA+ | WEEKLY's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 32 days 23 hours ago the server made the world it is on now.

Player counts

How busy is [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

The last time [WILDCORE] EU 2X | VANILLA+ | WEEKLY was seen was 32 days 22 hours ago, and it is offline now.

How does [WILDCORE] EU 2X | VANILLA+ | WEEKLY rank against other Rust servers?

Player hours over seven days put [WILDCORE] EU 2X | VANILLA+ | WEEKLY at #14,286, in the top 61% of ranked servers.

Settings and rules

Which map does [WILDCORE] EU 2X | VANILLA+ | WEEKLY run?

[WILDCORE] EU 2X | VANILLA+ | WEEKLY runs a procedural map, which the game generates.

What are the rules and settings on [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

[WILDCORE] EU 2X | VANILLA+ | WEEKLY's name indicates a gather rate of 2x. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [WILDCORE] EU 2X | VANILLA+ | WEEKLY run?

Rust network protocol 2633 and build 165217 on Linux is what [WILDCORE] EU 2X | VANILLA+ | WEEKLY runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [WILDCORE] EU 2X | VANILLA+ | WEEKLY online, and how reliable is it?

Offline at the moment: [WILDCORE] EU 2X | VANILLA+ | WEEKLY was last seen 32 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 26 September 2026.

Where is [WILDCORE] EU 2X | VANILLA+ | WEEKLY located?

The name of [WILDCORE] EU 2X | VANILLA+ | WEEKLY points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 193.200.229.25:28507.

Lists and filters

Which Rust Heatmap lists and filters include [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

The Rust Heatmap lists that [WILDCORE] EU 2X | VANILLA+ | WEEKLY fits are: Best Rust community servers, 2x Rust servers and EU Rust servers, busiest first. Filtering the list by Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x brings it up.

What do the server tags on [WILDCORE] EU 2X | VANILLA+ | WEEKLY mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags [WILDCORE] EU 2X | VANILLA+ | WEEKLY publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

To join by console, open it with F1 in Rust and enter client.connect 193.200.229.25:28507. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.