Test
Offline 193.200.229.235:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers, and #570 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test?
The record of Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 12 days 4 hours ago.
Player counts
How busy is Test?
Last seen 12 days ago, Test is offline at the moment.
How does Test rank against other Rust servers?
Ranked #12,998 on seven-day player hours, Test is in the top 60% of all ranked servers. The quad group puts it at #570.
Settings and rules
What are the rules and settings on Test?
The name Test does not specify a gather rate. A group can have at most 4 players (quad). survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Test run?
Rust network protocol 2634 and build 167231 is the build Test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Test online, and how reliable is it?
Last seen 12 days ago, Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 17 October 2026.
Where is Test located?
Nothing about a region comes from Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 193.200.229.235:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Test?
The Rust Heatmap lists that Test fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on Test mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): The game build here is 167231; ptsw (Networking): Traffic goes over the network layer 'sw'; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags Test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test?
Press F1 in Rust to open the console, then enter client.connect 193.200.229.235:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.