Test Rust
Offline 193.141.60.251:28017 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:56 UTC FW27d ago | 1° | – | running | 0 |
| Mon 28 Sep, 09:43 UTC31d ago | 0° | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Test Rust?
Its recent wipes drew an average peak of 0 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Test Rust?
Test Rust has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 18 hours ago the server made the world it is on now.
Population
How busy is Test Rust?
The last time Test Rust was seen was 27 days 17 hours ago, and it is offline now.
How does Test Rust rank against other Rust servers?
The top 60% of ranked servers includes Test Rust, at #13,894 for player hours over the last seven days.
Rules and settings
Which map does Test Rust run?
The game generates the procedural map on Test Rust.
What are the rules and settings on Test Rust?
The name Test Rust does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Test Rust run?
The build on Test Rust is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Test Rust online, and how reliable is it?
Test Rust is down just now; the last sighting was 27 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 28 September 2026.
Where is Test Rust located?
Nothing about a region comes from Test Rust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 193.141.60.251:28017.
Lists and filters
Which Rust Heatmap lists and filters include Test Rust?
These Rust Heatmap lists include Test Rust: Best Rust community servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on Test Rust mean?
These are the tags Test Rust publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): No player fighting here: the world is the danger. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Test Rust?
Enter client.connect 193.141.60.251:28017 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.