TypicalRustGameplay
Online EU 193.135.10.247:15050 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:38 UTC13d ago | 3° | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TypicalRustGameplay?
At their busiest, its recent wipes averaged 3 players. 24 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on TypicalRustGameplay?
Its rhythm cannot yet be told: too few of TypicalRustGameplay's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 13 days 5 hours ago.
Population
How busy is TypicalRustGameplay?
TypicalRustGameplay currently has 0 of its 20 slots filled. Averaged over the past week: 0 players.
How does TypicalRustGameplay rank against other Rust servers?
Seven-day player hours place TypicalRustGameplay at #15,284, in the top 69% of ranked servers; within Europe it is #2,529.
Rules and settings
Which map does TypicalRustGameplay run?
A procedural map of size 3,500 with seed 17475, generated by the game, runs on TypicalRustGameplay. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on TypicalRustGameplay?
The name TypicalRustGameplay does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does TypicalRustGameplay run?
Rust network protocol 2634 and build 167781 is the build TypicalRustGameplay runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TypicalRustGameplay online, and how reliable is it?
The server is up at the moment: TypicalRustGameplay is online. The uptime it reports puts the last restart at about 11 days 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 16 October 2026.
Where is TypicalRustGameplay located?
With its EU tag, TypicalRustGameplay lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 193.135.10.247:15050.
Does TypicalRustGameplay run smoothly?
It averaged 49 server fps over the last 48 hours, with a low of 42. Entities peaked at 65,510, counting buildings, deployables and all the rest of the world. Memory use reached 3,471 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include TypicalRustGameplay?
The Rust Heatmap lists that TypicalRustGameplay fits are: Best Rust community servers and EU Rust servers, busiest first. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TypicalRustGameplay mean?
gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; EU (Europe): The server browser lists it under Europe are the tags TypicalRustGameplay publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TypicalRustGameplay?
Enter client.connect 193.135.10.247:15050 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.