Rust HeatmapInfrared · players
IR live Players103,751 Servers11,890 Warm3,994 Fresh wipes · 3h411 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

IGOR's Home Server

Offline 193.109.144.94:28015 checked 4d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#10,324
rank
top 46%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:53 UTC25d ago 1 – running 0
Sat 3 Oct, 20:32 UTC25d ago 1 – 0.9 days 0
Sat 3 Oct, 12:49 UTC26d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
335 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
435 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
979 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
45 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
981 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
60 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on IGOR's Home Server?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on IGOR's Home Server?

No next wipe can be predicted: IGOR's Home Server wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days ago.

Population

How busy is IGOR's Home Server?

The last time IGOR's Home Server was seen was 4 days 23 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

How does IGOR's Home Server rank against other Rust servers?

Ranked #10,324 on seven-day player hours, IGOR's Home Server is in the top 46% of all ranked servers.

Map and rules

Which map does IGOR's Home Server run?

The map on IGOR's Home Server is procedural, size 4,500 with seed 1234567, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on IGOR's Home Server?

A gather rate is not given in the name IGOR's Home Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does IGOR's Home Server run?

Rust network protocol 2635 and build 168909 on Windows is what IGOR's Home Server runs. To join, your game must match the protocol; Steam handles the update.

Is IGOR's Home Server online, and how reliable is it?

IGOR's Home Server is down just now; the last sighting was 4 days 23 hours ago. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. It first appears in Rust Heatmap records on 30 September 2026.

Where is IGOR's Home Server located?

A region is not published for IGOR's Home Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 193.109.144.94:28015.

Lists and filters

Which Rust Heatmap lists and filters include IGOR's Home Server?

These Rust Heatmap lists include IGOR's Home Server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on IGOR's Home Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags IGOR's Home Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join IGOR's Home Server?

Enter client.connect 193.109.144.94:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players This server has 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.