ServerName
Offline 193.106.108.208:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:10 UTC2d ago | 1° | – | running | 1 |
| Sat 24 Oct, 10:34 UTC5d ago | 1° | – | 2.3 days | 1 |
| Sat 17 Oct, 18:41 UTC11d ago | 1° | halved by day 2 | 6.7 days | 0 |
| Tue 13 Oct, 17:36 UTC15d ago | 0° | – | 4 days | 0 |
| Sat 19 Sep, 11:57 UTC40d ago | 1° | – | 24.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ServerName?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on ServerName?
Wipes come at irregular times on ServerName, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 2 days 21 hours ago.
Population
How busy is ServerName?
The last time ServerName was seen was 41 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. Look at 18:00 UTC for the last 48 hours: that hour averaged 1 players.
How does ServerName rank against other Rust servers?
The top 36% of ranked servers includes ServerName, at #7,954 for player hours over the last seven days.
Map and rules
Which map does ServerName run?
The game generates the procedural map on ServerName.
What are the rules and settings on ServerName?
No gather rate appears in the name ServerName. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does ServerName run?
Rust network protocol 2635 and build 168909 is the build ServerName runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is ServerName online, and how reliable is it?
Last seen 41 hours ago, ServerName is offline right now. 14 of 168 hours up over the last 7 full days, which is 8%. Rust Heatmap has had it on record since 19 September 2026.
Where is ServerName located?
No region is published by ServerName. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 193.106.108.208:28015.
Lists and filters
Which Rust Heatmap lists and filters include ServerName?
These Rust Heatmap lists include ServerName: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ServerName?
Press F1 in Rust to open the console, then enter client.connect 193.106.108.208:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.