server_name
Offline 193.105.11.126:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on server_name?
server_name has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 3 days 21 hours ago.
Population
How busy is server_name?
Last seen 3 days 20 hours ago, server_name is offline at the moment. The average across the last seven days is 0 players.
How does server_name rank against other Rust servers?
The top 69% of ranked servers includes server_name, at #15,310 for player hours over the last seven days.
Map and rules
Which map does server_name run?
The game generates the procedural map on server_name.
What are the rules and settings on server_name?
The name server_name does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does server_name run?
Rust network protocol 2635 and build 168909 is the build server_name runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is server_name online, and how reliable is it?
server_name is down just now; the last sighting was 3 days 20 hours ago. It was up 0 of 72 hours across the last 3 full days, or 0% of the time. Rust Heatmap has had it on record since 25 October 2026.
Where is server_name located?
No region is published by server_name. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 193.105.11.126:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include server_name?
The Rust Heatmap lists that server_name fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on server_name mean?
The game's server browser reads the tags server_name publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join server_name?
To join by console, open it with F1 in Rust and enter client.connect 193.105.11.126:28015. Or press Launch Rust on this page, which connects you through Steam.