Rust HeatmapInfrared · players
IR live Players37,258 Servers11,622 Warm2,894 Fresh wipes · 3h80 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

zombie land 2x no offline

Online 192.99.75.110:24386 checked 12m ago

2x moddedoxide
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak 1
#14,318
rank
top 64%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 12m ago

Li2Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:24 UTC27d ago 3 – running 0
Wed 30 Sep, 18:38 UTC28d ago 3 – 0.9 days 2
Tue 29 Sep, 22:40 UTC29d ago 3 – 0.8 days 1
Tue 29 Sep, 06:13 UTC30d ago 2 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 810 on average
390 / 400
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 601 on average
171 / 150
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 373 on average
92 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 350 on average
48 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 330 on average
804 / 870
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 314 on average
72 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on zombie land 2x no offline?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on zombie land 2x no offline?

No next wipe can be predicted: zombie land 2x no offline wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 11 hours ago.

Player counts

How busy is zombie land 2x no offline?

Of 20 slots on zombie land 2x no offline, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1.

How does zombie land 2x no offline rank against other Rust servers?

Ranked #14,318 on seven-day player hours, zombie land 2x no offline is in the top 64% of all ranked servers.

Map and rules

Which map does zombie land 2x no offline run?

The map on zombie land 2x no offline is procedural, size 3,500 with seed 1234567, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on zombie land 2x no offline?

According to its name, zombie land 2x no offline has a 2x gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does zombie land 2x no offline run?

Rust network protocol 2635 and build 168909 on Linux is what zombie land 2x no offline runs. To join, your game must match the protocol; Steam handles the update.

Is zombie land 2x no offline online, and how reliable is it?

Online now: zombie land 2x no offline. The uptime it reports puts the last restart at about 5 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 29 September 2026.

Where is zombie land 2x no offline located?

Nothing about a region comes from zombie land 2x no offline. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 192.99.75.110:24386.

Does zombie land 2x no offline run smoothly?

The last 48 hours brought an average of 197 server fps and a floor of 65. Buildings, deployables and the rest of the world came to as much as 75,971 entities. Memory use reached 4,128 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include zombie land 2x no offline?

These Rust Heatmap lists include zombie land 2x no offline: Rust servers with zombies in the name, 2x Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the server tags on zombie land 2x no offline mean?

These are the tags zombie land 2x no offline publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): Slot count: 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join zombie land 2x no offline?

To join by console, open it with F1 in Rust and enter client.connect 192.99.75.110:24386. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp20
Max players Slot count: 20.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.