Rust HeatmapInfrared · players
IR live Players79,295 Servers11,799 Warm3,786 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

typical TEST

Offline 192.255.237.203:28015 checked 39d ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,490
rank
top 69%
41d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 39d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
586 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
372 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
49 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
38 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
130 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
144 / 300

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on typical TEST?

typical TEST has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 41 days 13 hours ago the server made the world it is on now.

Player counts

How busy is typical TEST?

The last time typical TEST was seen was 39 days 16 hours ago, and it is offline now.

How does typical TEST rank against other Rust servers?

Player hours over seven days put typical TEST at #15,490, in the top 69% of ranked servers.

Settings and rules

Which map does typical TEST run?

The map on typical TEST is procedural, size 1,000 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on typical TEST?

No gather rate appears in the name typical TEST. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does typical TEST run?

Rust network protocol 2633 and build 164530 is the build typical TEST runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is typical TEST online, and how reliable is it?

typical TEST is down just now; the last sighting was 39 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 18 September 2026.

Where is typical TEST located?

Nothing about a region comes from typical TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 192.255.237.203:28015 is its address.

Tags

Which Rust Heatmap lists and filters include typical TEST?

Best Rust community servers are the Rust Heatmap lists that typical TEST fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on typical TEST mean?

The game's server browser reads the tags typical TEST publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join typical TEST?

To join by console, open it with F1 in Rust and enter client.connect 192.255.237.203:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs164530
Build The game build here is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.