[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES
Online EU 192.121.44.94:28016 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:48 UTC, in 1d 5h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:48 UTC12d ago | 7° | – | running | 0 |
| Fri 2 Oct, 01:49 UTC26d ago | 4° | halved by day 5 | 13.6 days | 0 |
| Thu 17 Sep, 17:03 UTC40d ago | 3° | halved by day 11 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
At their busiest, its recent wipes averaged 5 players. 24 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 8.
What is the wipe schedule on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
Too few wipes are recorded on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES to confirm its schedule; the tag is what the prediction follows. Thursday 29 October at 16:48 UTC is when its next wipe is due. The world in play now was made 12 days 18 hours ago. A fortnightly wipe is listed in the tags.
Population
How busy is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
Of 150 slots on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES, 0 are in use right now. A seven-day average of 0 players, with a peak of 3. Its busiest point in the last 48 hours was 12:00 UTC, averaging 3 players.
How does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES rank against other Rust servers?
Seven-day player hours place [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES at #4,426, in the top 20% of ranked servers; within Europe it is #1,569.
Map and rules
Which map does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES run?
A procedural map of size 3,500 with seed 33616747, generated by the game, runs on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
The name [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Oxide plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. Rust's premium status is required to join. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES run?
Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES online, and how reliable is it?
Online now: [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. Its reported uptime dates the last restart to about 7 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES located?
In Europe, [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 192.121.44.94:28016.
Does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES run smoothly?
It averaged 25 server fps over the last 48 hours, with a low of 13. Buildings, deployables and the rest of the world came to as much as 69,944 entities. At its peak it held 2,662 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
The Rust Heatmap lists that [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES fits are: Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first. Filtering the list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.
What do the server tags on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES mean?
These are the tags [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): The slot count is 150; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
To join by console, open it with F1 in Rust and enter client.connect 192.121.44.94:28016. Or press Launch Rust on this page, which connects you through Steam. Rust's premium status is required to join. You can find it online at https://discord.com/invite/gxJm7Pv.
