Rust HeatmapInfrared · players
IR live Players94,570 Servers11,839 Warm4,026 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

[EU/SWE] Playstar - SOLO - SMALL MAP

Online EU 192.121.44.41:28016 checked 12m ago

biweekly wipes vanillaoxidepremium
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Sun 17:00flare: a wipe in that hourTue 15:00
0
7-day average
peak 2
#4,252
rank
top 19% · #1517 in EU
12d ago
last wipe
biweekly schedule
9d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

9d 2h
Thu 5 Nov, 19:00 UTC
FW
15d 23h
Thu 12 Nov, 16:41 UTC
37d 2h
Thu 3 Dec, 19:00 UTC
FW
43d 23h
Thu 10 Dec, 16:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:41 UTC12d ago 2 – running 0
Thu 1 Oct, 18:49 UTC FW25d ago 3 halved by day 3 13.9 days 0
Thu 17 Sep, 16:48 UTC40d ago 4 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 284 on average
289 / 325
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 162 on average
120 / 150
Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 43 on average
33 / 200
Rustoria.co - EU Medium
EU · groups of 12+ · biweekly · 28 on average
15 / 200
Rustopia.gg - EU Medium
EU · groups of 12+ · biweekly · 26 on average
17 / 200
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10
EU · groups of 8+ · biweekly · 24 on average
16 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [EU/SWE] Playstar - SOLO - SMALL MAP?

At their busiest, its recent wipes averaged 3 players. 17 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on [EU/SWE] Playstar - SOLO - SMALL MAP?

Wipes on [EU/SWE] Playstar - SOLO - SMALL MAP follow this rhythm: every 4 weeks on Thursday at 16:41 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 12 days ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is [EU/SWE] Playstar - SOLO - SMALL MAP?

Of 50 slots on [EU/SWE] Playstar - SOLO - SMALL MAP, 1 are in use right now. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 17:00 UTC, averaging 2 players.

How does [EU/SWE] Playstar - SOLO - SMALL MAP rank against other Rust servers?

On player hours over the last seven days, [EU/SWE] Playstar - SOLO - SMALL MAP is #4,252 globally (top 19%) and #1,517 in Europe.

Map and rules

Which map does [EU/SWE] Playstar - SOLO - SMALL MAP run?

The map on [EU/SWE] Playstar - SOLO - SMALL MAP is procedural, size 3,000 with seed 58817882, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [EU/SWE] Playstar - SOLO - SMALL MAP?

A gather rate is not given in the name [EU/SWE] Playstar - SOLO - SMALL MAP. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Rust's premium status is required to join. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [EU/SWE] Playstar - SOLO - SMALL MAP run?

The build on [EU/SWE] Playstar - SOLO - SMALL MAP is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [EU/SWE] Playstar - SOLO - SMALL MAP online, and how reliable is it?

The server is up at the moment: [EU/SWE] Playstar - SOLO - SMALL MAP is online. Its reported uptime dates the last restart to about 12 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is [EU/SWE] Playstar - SOLO - SMALL MAP located?

The EU tag is how [EU/SWE] Playstar - SOLO - SMALL MAP lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 192.121.44.41:28016.

Does [EU/SWE] Playstar - SOLO - SMALL MAP run smoothly?

The last 48 hours brought an average of 37 server fps and a floor of 19. Entities peaked at 46,224, counting buildings, deployables and all the rest of the world. Memory use reached 2,086 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [EU/SWE] Playstar - SOLO - SMALL MAP?

The Rust Heatmap lists that [EU/SWE] Playstar - SOLO - SMALL MAP fits are: Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [EU/SWE] Playstar - SOLO - SMALL MAP mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): In the server browser it sits under Europe are the tags [EU/SWE] Playstar - SOLO - SMALL MAP publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [EU/SWE] Playstar - SOLO - SMALL MAP?

Press F1 in Rust to open the console, then enter client.connect 192.121.44.41:28016. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Rust's premium status is required to join. The server's site sits at https://discord.com/invite/gxJm7Pv.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.