[EU/SWE] Playstar - SOLO - SMALL MAP
Online EU 192.121.44.41:28016 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:41 UTC12d ago | 2° | – | running | 0 |
| Thu 1 Oct, 18:49 UTC FW25d ago | 3° | halved by day 3 | 13.9 days | 0 |
| Thu 17 Sep, 16:48 UTC40d ago | 4° | held half | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU/SWE] Playstar - SOLO - SMALL MAP?
At their busiest, its recent wipes averaged 3 players. 17 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 3 when it did not hold.
What is the wipe schedule on [EU/SWE] Playstar - SOLO - SMALL MAP?
Wipes on [EU/SWE] Playstar - SOLO - SMALL MAP follow this rhythm: every 4 weeks on Thursday at 16:41 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 12 days ago. A fortnightly wipe is listed in the tags.
Player counts
How busy is [EU/SWE] Playstar - SOLO - SMALL MAP?
Of 50 slots on [EU/SWE] Playstar - SOLO - SMALL MAP, 1 are in use right now. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 17:00 UTC, averaging 2 players.
How does [EU/SWE] Playstar - SOLO - SMALL MAP rank against other Rust servers?
On player hours over the last seven days, [EU/SWE] Playstar - SOLO - SMALL MAP is #4,252 globally (top 19%) and #1,517 in Europe.
Map and rules
Which map does [EU/SWE] Playstar - SOLO - SMALL MAP run?
The map on [EU/SWE] Playstar - SOLO - SMALL MAP is procedural, size 3,000 with seed 58817882, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [EU/SWE] Playstar - SOLO - SMALL MAP?
A gather rate is not given in the name [EU/SWE] Playstar - SOLO - SMALL MAP. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Rust's premium status is required to join. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [EU/SWE] Playstar - SOLO - SMALL MAP run?
The build on [EU/SWE] Playstar - SOLO - SMALL MAP is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is [EU/SWE] Playstar - SOLO - SMALL MAP online, and how reliable is it?
The server is up at the moment: [EU/SWE] Playstar - SOLO - SMALL MAP is online. Its reported uptime dates the last restart to about 12 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is [EU/SWE] Playstar - SOLO - SMALL MAP located?
The EU tag is how [EU/SWE] Playstar - SOLO - SMALL MAP lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 192.121.44.41:28016.
Does [EU/SWE] Playstar - SOLO - SMALL MAP run smoothly?
The last 48 hours brought an average of 37 server fps and a floor of 19. Entities peaked at 46,224, counting buildings, deployables and all the rest of the world. Memory use reached 2,086 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [EU/SWE] Playstar - SOLO - SMALL MAP?
The Rust Heatmap lists that [EU/SWE] Playstar - SOLO - SMALL MAP fits are: Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [EU/SWE] Playstar - SOLO - SMALL MAP mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): In the server browser it sits under Europe are the tags [EU/SWE] Playstar - SOLO - SMALL MAP publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [EU/SWE] Playstar - SOLO - SMALL MAP?
Press F1 in Rust to open the console, then enter client.connect 192.121.44.41:28016. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Rust's premium status is required to join. The server's site sits at https://discord.com/invite/gxJm7Pv.
