Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h14 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[EU/SWE] Playstar - TRIO - LARGE

Online EU 192.121.44.103:28016 checked 2h ago

weekly wipes vanillaoxidepremium
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 20:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 3
#4,623
rank
top 21% · #1615 in EU
13d ago
last wipe
weekly schedule
20h
next wipe
Thu 29 Oct, 16:47 UTC
UTC checked 2h ago

Li2Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:47 UTC, in 20h. Its weekly schedule tag · low confidence

14 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

20h
Thu 29 Oct, 16:47 UTC
7d 23h
Thu 5 Nov, 19:00 UTC
FW
14d 20h
Thu 12 Nov, 16:47 UTC
21d 20h
Thu 19 Nov, 16:47 UTC
28d 20h
Thu 26 Nov, 16:47 UTC
35d 23h
Thu 3 Dec, 19:00 UTC
FW
42d 20h
Thu 10 Dec, 16:47 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:47 UTC13d ago 2 – running 0
Fri 2 Oct, 01:43 UTC26d ago 2 held half 13.6 days 0
Thu 17 Sep, 16:49 UTC41d ago 3 halved by day 3 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustafied.com - EU Main
EU · groups of 16+ · weekly · 232 on average
73 / 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий
EU · groups of 100+ · 1x · weekly · 214 on average
79 / 120

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [EU/SWE] Playstar - TRIO - LARGE?

Its recent wipes drew an average peak of 2 players. 2 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 50% of its recent wipes. By day 3 it was below half in the wipes that did not hold.

What is the wipe schedule on [EU/SWE] Playstar - TRIO - LARGE?

Its tag guides the prediction because [EU/SWE] Playstar - TRIO - LARGE's wipe record is too thin to confirm the schedule. Thursday 29 October at 16:47 UTC is when its next wipe is due. The world it runs now dates from 13 days 2 hours ago. Its tags carry a weekly wipe schedule.

Population

How busy is [EU/SWE] Playstar - TRIO - LARGE?

[EU/SWE] Playstar - TRIO - LARGE currently has 0 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 3. Look at 06:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [EU/SWE] Playstar - TRIO - LARGE rank against other Rust servers?

Top 21% of ranked servers and #1,615 in Europe: that is [EU/SWE] Playstar - TRIO - LARGE at #4,623 for player hours over seven days.

Map and rules

Which map does [EU/SWE] Playstar - TRIO - LARGE run?

The map on [EU/SWE] Playstar - TRIO - LARGE is procedural, size 5,000 with seed 469673, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [EU/SWE] Playstar - TRIO - LARGE?

A gather rate is not given in the name [EU/SWE] Playstar - TRIO - LARGE. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Oxide plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining requires premium status in Rust. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [EU/SWE] Playstar - TRIO - LARGE run?

Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - TRIO - LARGE runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [EU/SWE] Playstar - TRIO - LARGE online, and how reliable is it?

Online now: [EU/SWE] Playstar - TRIO - LARGE. Its reported uptime dates the last restart to about 13 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [EU/SWE] Playstar - TRIO - LARGE located?

The EU tag is how [EU/SWE] Playstar - TRIO - LARGE lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 192.121.44.103:28016 is its address.

Does [EU/SWE] Playstar - TRIO - LARGE run smoothly?

It averaged 56 server fps over the last 48 hours, with a low of 51. The world held as many as 146,102 entities, buildings and deployables included. The highest memory use was 4,351 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [EU/SWE] Playstar - TRIO - LARGE?

Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [EU/SWE] Playstar - TRIO - LARGE fits. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What do the server tags on [EU/SWE] Playstar - TRIO - LARGE mean?

The game's server browser reads the tags [EU/SWE] Playstar - TRIO - LARGE publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [EU/SWE] Playstar - TRIO - LARGE?

Press F1 in Rust to open the console, then enter client.connect 192.121.44.103:28016. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Joining requires premium status in Rust. https://discord.com/invite/gxJm7Pv is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Joining requires premium status in Rust.
^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.