Rust HeatmapInfrared · players
IR live Players37,258 Servers11,622 Warm2,894 Fresh wipes · 3h80 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–3° · slots

ZenchPlay Servers

Offline 191.44.68.101:40123 checked 31d ago

solo vanillamoddedoxide
Sp1 · players now 2/ 3
67% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,821
rank
top 54%
41d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 31d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 54% of all ranked servers, and #194 of the solo servers (top 87%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
2 / 100
16 / 100
[LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe
SA · solo · weekly · 11 on average
6 / 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10
EU · solo · weekly · 5 on average
2 / 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10
EU · solo · monthly · 5 on average
2 / 400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10
EU · solo · monthly · 3 on average
5 / 400

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on ZenchPlay Servers?

The record of ZenchPlay Servers's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 41 days 16 hours ago the server made the world it is on now.

Player counts

How busy is ZenchPlay Servers?

Last seen 31 days 18 hours ago, ZenchPlay Servers is offline at the moment.

How does ZenchPlay Servers rank against other Rust servers?

Player hours over seven days put ZenchPlay Servers at #12,821, in the top 54% of ranked servers. The solo group puts it at #194.

Rules and settings

Which map does ZenchPlay Servers run?

ZenchPlay Servers runs a procedural map of size 3,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on ZenchPlay Servers?

No gather rate appears in the name ZenchPlay Servers. Solo play only: teams are not permitted. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does ZenchPlay Servers run?

Rust network protocol 2633 and build 165217 on Linux is what ZenchPlay Servers runs. To join, your game must match the protocol; Steam handles the update.

Is ZenchPlay Servers online, and how reliable is it?

Last seen 31 days 18 hours ago, ZenchPlay Servers is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 17 September 2026.

Where is ZenchPlay Servers located?

Nothing about a region comes from ZenchPlay Servers. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 191.44.68.101:40123 is its address.

Lists and filters

Which Rust Heatmap lists and filters include ZenchPlay Servers?

The Rust Heatmap lists that ZenchPlay Servers fits are: Solo Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo brings it up.

What do the server tags on ZenchPlay Servers mean?

These are the tags ZenchPlay Servers publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): Slot count: 3; ts1 (Group limit): A team holds no more than 1; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join ZenchPlay Servers?

Press F1 in Rust to open the console, then enter client.connect 191.44.68.101:40123. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://verisunucu.net.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2633,^v,gmvanilla,cs165217,ts1,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp3
Max players Slot count: 3.
ts1
Group limit A team holds no more than 1.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.