RUSTAGE.SU // TEST
Offline EU 191.44.41.158:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Monday 2 November, 10:41 UTC, in 5d 15h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RUSTAGE.SU // TEST?
An estimate from weekly: 7 days after its last wipe gives RUSTAGE.SU // TEST's next wipe. Monday 2 November at 10:41 UTC is when its next wipe is due. 15 days 8 hours ago the server made the world it is on now. The tags list a weekly wipe.
Player counts
How busy is RUSTAGE.SU // TEST?
The last time RUSTAGE.SU // TEST was seen was 15 days 8 hours ago, and it is offline now.
How does RUSTAGE.SU // TEST rank against other Rust servers?
On player hours over the last seven days, RUSTAGE.SU // TEST is #15,543 globally (top 71%) and #2,563 in Europe.
Settings and rules
Which map does RUSTAGE.SU // TEST run?
The game generates the procedural map on RUSTAGE.SU // TEST.
What are the rules and settings on RUSTAGE.SU // TEST?
A gather rate is not given in the name RUSTAGE.SU // TEST. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does RUSTAGE.SU // TEST run?
Rust network protocol 2634 and build 167584 is the build RUSTAGE.SU // TEST runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RUSTAGE.SU // TEST online, and how reliable is it?
Offline at the moment: RUSTAGE.SU // TEST was last seen 15 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 12 October 2026.
Where is RUSTAGE.SU // TEST located?
The EU tag is how RUSTAGE.SU // TEST lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 191.44.41.158:28015.
Tags
Which Rust Heatmap lists and filters include RUSTAGE.SU // TEST?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that RUSTAGE.SU // TEST fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on RUSTAGE.SU // TEST mean?
These are the tags RUSTAGE.SU // TEST publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): The game build here is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RUSTAGE.SU // TEST?
Enter client.connect 191.44.41.158:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.