TagMapServer
Offline 190.111.127.52:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:48 UTC6d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TagMapServer?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on TagMapServer?
The record of TagMapServer's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 6 days 15 hours ago the server made the world it is on now.
Population
How busy is TagMapServer?
Last seen 6 days 15 hours ago, TagMapServer is offline at the moment. The average across the last seven days is 0 players.
How does TagMapServer rank against other Rust servers?
Player hours over seven days put TagMapServer at #15,323, in the top 69% of ranked servers.
Map and rules
Which map does TagMapServer run?
A procedural map, generated by the game, runs on TagMapServer.
What are the rules and settings on TagMapServer?
The name TagMapServer does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does TagMapServer run?
Rust network protocol 2634 and build 167781 on Windows is what TagMapServer runs. To join, your game must match the protocol; Steam handles the update.
Is TagMapServer online, and how reliable is it?
Last seen 6 days 15 hours ago, TagMapServer is offline right now. It was up 0 of 144 hours across the last 6 full days, or 0% of the time. It first appears in Rust Heatmap records on 22 October 2026.
Where is TagMapServer located?
No region is published by TagMapServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 190.111.127.52:28015.
Tags
Which Rust Heatmap lists and filters include TagMapServer?
Best Rust community servers are the Rust Heatmap lists that TagMapServer fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on TagMapServer mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags TagMapServer publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join TagMapServer?
Press F1 in Rust to open the console, then enter client.connect 190.111.127.52:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.