Rust HeatmapInfrared · players
IR live Players72,372 Servers11,823 Warm3,652 Fresh wipes · 3h214 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

PoCTest

Offline 190.111.127.52:28115 checked 29d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,838
rank
top 70%
29d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 29d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 23:50 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
527 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
65 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
70 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
170 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on PoCTest?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on PoCTest?

Its rhythm cannot yet be told: too few of PoCTest's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 29 days 13 hours ago the server made the world it is on now.

Player counts

How busy is PoCTest?

PoCTest went quiet 29 days 11 hours ago and is offline right now.

How does PoCTest rank against other Rust servers?

Player hours over seven days put PoCTest at #16,838, in the top 70% of ranked servers.

Map and rules

Which map does PoCTest run?

The game generates the procedural map on PoCTest.

What are the rules and settings on PoCTest?

A gather rate is not given in the name PoCTest. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does PoCTest run?

Rust network protocol 2633 and build 165217 is the build PoCTest runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is PoCTest online, and how reliable is it?

Offline at the moment: PoCTest was last seen 29 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 29 September 2026.

Where is PoCTest located?

No region is published by PoCTest. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 190.111.127.52:28115.

Tags

Which Rust Heatmap lists and filters include PoCTest?

These Rust Heatmap lists include PoCTest: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on PoCTest mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags PoCTest publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join PoCTest?

To join by console, open it with F1 in Rust and enter client.connect 190.111.127.52:28115. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.