Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

hartzocken.net | solo/duo/trio/quadro

Online 188.94.255.8:28015 checked 1h ago

quad vanilla
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 19:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 1
#15,093
rank
top 68%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1h ago

Li2Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, and #617 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:58 UTC26d ago 1 – running 0
Thu 17 Sep, 16:52 UTC41d ago 1 halved by day 5 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes
EU · quad · monthly · 121 on average
147 / 250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için
EU · quad · monthly · 82 on average
274 / 300
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED
NA · quad · weekly · 54 on average
34 / 200
Cali.gg | No KOS | Noob Friendly | Active Admins
NA · quad · biweekly · 33 on average
7 / 100
[EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl
EU · quad · biweekly · 26 on average
12 / 150
『小宇宙』10.27号/新开/四人服/萌新服
EA · quad · weekly · 21 on average
0 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on hartzocken.net | solo/duo/trio/quadro?

The average peak across its recent wipes is 1 players. 4 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 5 when it did not hold.

What is the wipe schedule on hartzocken.net | solo/duo/trio/quadro?

The record of hartzocken.net | solo/duo/trio/quadro's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 2 hours ago the server made the world it is on now.

Population

How busy is hartzocken.net | solo/duo/trio/quadro?

The current population of hartzocken.net | solo/duo/trio/quadro is 0, against 100 slots. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 0 players.

How does hartzocken.net | solo/duo/trio/quadro rank against other Rust servers?

Player hours over seven days put hartzocken.net | solo/duo/trio/quadro at #15,093, in the top 68% of ranked servers. Ranked against other quad servers, it comes in at #617.

Rules and settings

Which map does hartzocken.net | solo/duo/trio/quadro run?

A procedural map, generated by the game, runs on hartzocken.net | solo/duo/trio/quadro.

What are the rules and settings on hartzocken.net | solo/duo/trio/quadro?

The name hartzocken.net | solo/duo/trio/quadro does not specify a gather rate. A group can have at most 4 players (quad). survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does hartzocken.net | solo/duo/trio/quadro run?

Rust network protocol 2635 and build 168909 on Linux is what hartzocken.net | solo/duo/trio/quadro runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is hartzocken.net | solo/duo/trio/quadro online, and how reliable is it?

The server is up at the moment: hartzocken.net | solo/duo/trio/quadro is online. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is hartzocken.net | solo/duo/trio/quadro located?

No region is published by hartzocken.net | solo/duo/trio/quadro. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 188.94.255.8:28015.

Lists and filters

Which Rust Heatmap lists and filters include hartzocken.net | solo/duo/trio/quadro?

These Rust Heatmap lists include hartzocken.net | solo/duo/trio/quadro: Best Rust community servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad.

What do the server tags on hartzocken.net | solo/duo/trio/quadro mean?

These are the tags hartzocken.net | solo/duo/trio/quadro publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join hartzocken.net | solo/duo/trio/quadro?

To join by console, open it with F1 in Rust and enter client.connect 188.94.255.8:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts4

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts4
Group limit Teams cap at 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.