Rust The Walking Dead
Offline EU 188.82.56.95:28050 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rust The Walking Dead?
The record of Rust The Walking Dead's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 37 days 19 hours ago the server made the world it is on now.
Population
How busy is Rust The Walking Dead?
The last time Rust The Walking Dead was seen was 35 days 1 hours ago, and it is offline now.
How does Rust The Walking Dead rank against other Rust servers?
On player hours over the last seven days, Rust The Walking Dead is #15,497 globally (top 67%) and #2,523 in Europe.
Settings and rules
Which map does Rust The Walking Dead run?
The map on Rust The Walking Dead is procedural, size 5,000 with seed 1110874180, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Rust The Walking Dead?
No gather rate appears in the name Rust The Walking Dead. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Rust The Walking Dead run?
Rust network protocol 2633 and build 165217 is the build Rust The Walking Dead runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust The Walking Dead online, and how reliable is it?
Offline at the moment: Rust The Walking Dead was last seen 35 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 20 September 2026.
Where is Rust The Walking Dead located?
The EU tag is how Rust The Walking Dead lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 188.82.56.95:28050.
Lists and filters
Which Rust Heatmap lists and filters include Rust The Walking Dead?
These Rust Heatmap lists include Rust The Walking Dead: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust The Walking Dead mean?
These are the tags Rust The Walking Dead publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp20 (Max players): The slot count is 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust The Walking Dead?
To join by console, open it with F1 in Rust and enter client.connect 188.82.56.95:28050. Or press Launch Rust on this page, which connects you through Steam.
