RustBlood_X2
Online EU 188.40.64.183:28080 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:15 UTC15d ago | 1° | – | running | 0 |
| Thu 8 Oct, 19:17 UTC20d ago | 2° | held half | 5 days | 0 |
| Mon 14 Sep, 19:26 UTC44d ago | 1° | halved by day 8 | 24 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustBlood_X2?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 7 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 8.
What is the wipe schedule on RustBlood_X2?
The only wipe on RustBlood_X2 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 15 days 4 hours ago. Its tags state a wipe each month.
Player counts
How busy is RustBlood_X2?
The current population of RustBlood_X2 is 0, against 50 slots. A seven-day average of 0 players, with a peak of 4. Look at 18:00 UTC for the last 48 hours: that hour averaged 3 players.
How does RustBlood_X2 rank against other Rust servers?
On player hours over the last seven days, RustBlood_X2 is #4,235 globally (top 19%) and #1,514 in Europe.
Rules and settings
Which map does RustBlood_X2 run?
A procedural map of size 3,500 with seed 481981, generated by the game, runs on RustBlood_X2. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RustBlood_X2?
According to its name, RustBlood_X2 has a 2x gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RustBlood_X2 run?
Rust network protocol 2635 and build 168909 is the build RustBlood_X2 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is RustBlood_X2 online, and how reliable is it?
Online now: RustBlood_X2. About 17 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is RustBlood_X2 located?
The EU tag is how RustBlood_X2 lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 188.40.64.183:28080.
Does RustBlood_X2 run smoothly?
Average server fps over the last 48 hours was 193; it never dropped below 155. The world held as many as 71,943 entities, buildings and deployables included. The highest memory use was 2,597 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include RustBlood_X2?
2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that RustBlood_X2 fits. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x brings it up.
What do the server tags on RustBlood_X2 mean?
The game's server browser reads the tags RustBlood_X2 publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RustBlood_X2?
Enter client.connect 188.40.64.183:28080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.